mnit_dino - 

Dino vs cavemen portable action game where the player plays the dino

Project Structure

  • game_logic defines, as its name implies, the full game logic and the basic entities.
  • graphism defines how the game is drawn on screen with fully portable code.
  • dino implements the the portable app structure.
  • dino_android and dino_linux adapt the portable game for specific platforms.
  • fancy_dino is an optional module which tweaks how the dino itself is drawn on screen to create the flat rotation effect.
  • splash defines the splash screen used while the app loads.