app :: Music :: defaultinit
app :: Music :: media_player=
The MediaPlayer who loaded this soundcore :: Object :: class_factory
Implementation used byget_class
to create the specific class.
app :: Music :: defaultinit
core :: Object :: defaultinit
app :: PlayableAudio :: defaultinit
app :: PlayableAudio :: error=
app :: PlayableAudio :: error=
app :: PlayableAudio :: error=
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
app :: Music :: media_player=
The MediaPlayer who loaded this soundcore :: Object :: output_class_name
Display class name on stdout (debug only).app :: PlayableAudio :: path=
Path to the audio file in the assets folderapp :: PlayableAudio :: paused=
Flag to know if the user paused the sound
# Long sound that can bee looped
class Music
super PlayableAudio
end
lib/app/audio.nit:61,1--64,3
redef class Music
private var native: nullable MixMusic = null
redef fun load
do
if not fs_path_exists then return
# SDL2 mixer load
var native = mix.load_mus(fs_path.to_cstring)
if native.address_is_null then
error = new Error("Failed to load music '{path}': {mix.error}")
return
end
self.native = native
end
redef fun play
do
var native = native
if native == null and error == null then
# Lazy load
load
# Auto print errors on lazy loading only
var error = error
if error != null then print_error error
end
# If there's an error, silently skip
if error != null then return
native = self.native
assert native != null
# Play looping
mix.play_music(native, -1)
end
redef fun pause do mix.pause_music
redef fun resume do mix.resume_music
end
lib/linux/audio.nit:88,1--131,3
redef class Music
# Resource ID of this sound
var id: nullable Int is noinit
# The MediaPlayer who loaded this sound
var media_player: MediaPlayer is noinit
private init priv_init(id: nullable Int, media_player: MediaPlayer, error: nullable Error) is nosuper do
self.id = id
self.media_player = media_player
if error != null then
self.error = error
else
self.is_loaded = true
end
end
redef fun load do
if is_loaded then return
# Try resources (res)
var rid = app.resource_manager.raw_id(path.strip_extension)
if rid > 0 then
var mp_sound_resources = app.default_mediaplayer.load_sound(rid, app.native_activity)
if mp_sound_resources.error != null then
self.media_player = app.default_mediaplayer
self.error = null
self.media_player.error = null
end
self.error = mp_sound_resources.error
else
# Try assets
var nam = app.asset_manager.open_fd(path)
if nam.is_java_null then
self.error = new Error("Failed to get file descriptor for " + path)
else
var mp_sound_assets = app.default_mediaplayer.data_source_fd(nam)
nam.close
if mp_sound_assets.error != null then
self.error = mp_sound_assets.error
else
self.media_player = app.default_mediaplayer
self.error = null
self.media_player.error = null
end
end
end
is_loaded = true
var error = error
if error != null then print_error error
end
redef fun play do
if not is_loaded then load
if self.error != null then return
media_player.start
end
redef fun pause do
if self.error != null or not self.is_loaded then return
media_player.pause
paused = true
end
redef fun resume do
if self.error != null or not self.is_loaded then return
play
paused = false
end
end
lib/android/audio.nit:597,1--668,3