gamnit :: EulerCamera :: far=
Default at 10000.0 but this one should be adapted to each context.
10000.0
# Clipping wall the farthest of the camera, in world dimensions # # Default at `10000.0` but this one should be adapted to each context. var far = 10000.0 is writable
redef fun far=(value) do super mvp_matrix_cache = null end