Is self an active uniform or attribute in the program?

If false, the variable may have been optimized out by the compiler.

Property definitions

gamnit $ ShaderVariable :: is_active
	# Is `self` an active uniform or attribute in the `program`?
	#
	# If `false`, the variable may have been optimized out by the compiler.
	fun is_active: Bool do return true
lib/gamnit/programs.nit:38,2--41,35

gamnit $ InactiveVariable :: is_active
	redef fun is_active do return false
lib/gamnit/programs.nit:59,2--36

gamnit $ InactiveUniform :: is_active
	redef fun is_active do return false
lib/gamnit/programs.nit:249,2--36