Property definitions

glesv2 :: glesv2_stub $ Sys :: glGetActiveUniform
fun glGetActiveUniform `{ glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); `}
lib/glesv2/glesv2_stub.nit:358,1--153