a34fd7e2a78bceb50cf64e83e5e51f5fcd1b6718
[nit.git] / lib / standard / collection / hash_collection.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2004-2009 Jean Privat <jean@pryen.org>
4 #
5 # This file is free software, which comes along with NIT. This software is
6 # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
7 # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
8 # PARTICULAR PURPOSE. You can modify it is you want, provided this header
9 # is kept unaltered, and a notification of the changes is added.
10 # You are allowed to redistribute it and sell it, alone or is a part of
11 # another product.
12
13 # Introduce Hashmap and Hashset.
14 module hash_collection
15
16 import array
17
18 # A HashCollection is an array of HashNode[K] indexed by the K hash value
19 private abstract class HashCollection[K: Object, N: HashNode[Object]]
20 super ArrayCapable[nullable N]
21
22 var _array: nullable NativeArray[nullable N] = null # Used to store items
23 var _capacity: Int = 0 # Size of _array
24 var _length: Int = 0 # Number of items in the map
25
26 readable var _first_item: nullable N = null # First added item (used to visit items in nice order)
27 var _last_item: nullable N = null # Last added item (same)
28
29 # The last key accessed (used for cache)
30 var _last_accessed_key: nullable K = null
31
32 # The last node accessed (used for cache)
33 var _last_accessed_node: nullable N = null
34
35 # Return the index of the key k
36 fun index_at(k: K): Int
37 do
38 var i = k.hash % _capacity
39 if i < 0 then i = - i
40 return i
41 end
42
43 # Return the node assosiated with the key
44 fun node_at(k: K): nullable N
45 do
46 # cache: `is` is used instead of `==` because it is a faster filter (even if not exact)
47 if k.is_same_instance(_last_accessed_key) then return _last_accessed_node
48
49 var res = node_at_idx(index_at(k), k)
50 _last_accessed_key = k
51 _last_accessed_node = res
52 return res
53 end
54
55 # Return the node assosiated with the key (but with the index already known)
56 fun node_at_idx(i: Int, k: K): nullable N
57 do
58 var c = _array[i]
59 while c != null do
60 var ck = c._key
61 if ck.is_same_instance(k) or ck == k then # FIXME prefilter because the compiler is not smart enought yet
62 break
63 end
64 c = c._next_in_bucklet
65 end
66 return c
67 end
68
69 # Add a new node at a given index
70 fun store(index: Int, node: N)
71 do
72 # Store the item in the list
73 if _first_item == null then
74 _first_item = node
75 else
76 _last_item._next_item = node
77 end
78 node._prev_item = _last_item
79 node._next_item = null
80 _last_item = node
81
82 # Then store it in the array
83 var next = _array[index]
84 _array[index] = node
85 node._next_in_bucklet = next
86 if next != null then next._prev_in_bucklet = node
87
88 _last_accessed_key = node._key
89 _last_accessed_node = node
90
91 # Enlarge if needed
92 var l = _length
93 _length = l + 1
94 l = (l + 5) * 3 / 2
95 if l >= _capacity then
96 enlarge(l * 2)
97 end
98 end
99
100 # Remove the node assosiated with the key
101 fun remove_node(k: K)
102 do
103 var i = index_at(k)
104 var node = node_at_idx(i, k)
105 if node == null then return
106
107 # Remove the item in the list
108 var prev = node._prev_item
109 var next = node._next_item
110 if prev != null then
111 prev._next_item = next
112 else
113 _first_item = next
114 end
115 if next != null then
116 next._prev_item = prev
117 else
118 _last_item = prev
119 end
120
121 # Remove the item in the array
122 _length -= 1
123 prev = node._prev_in_bucklet
124 next = node._next_in_bucklet
125 if prev != null then
126 prev._next_in_bucklet = next
127 else
128 _array[i] = next
129 end
130 if next != null then
131 next._prev_in_bucklet = prev
132 end
133
134 _last_accessed_key = null
135 end
136
137 # Clear the whole structure
138 fun raz
139 do
140 var i = _capacity - 1
141 while i >= 0 do
142 _array[i] = null
143 i -= 1
144 end
145 _length = 0
146 _first_item = null
147 _last_item = null
148 _last_accessed_key = null
149 end
150
151 # Force a capacity
152 fun enlarge(cap: Int)
153 do
154 var old_cap = _capacity
155 # get a new capacity
156 if cap < _length + 1 then cap = _length + 1
157 if cap <= _capacity then return
158 _capacity = cap
159 _last_accessed_key = null
160
161 # get a new array
162 var new_array = calloc_array(cap)
163 _array = new_array
164
165 # clean the new array
166 var i = cap - 1
167 while i >=0 do
168 new_array[i] = null
169 i -= 1
170 end
171
172 if _capacity <= old_cap then return
173
174 # Reput items in the array
175 var node = _first_item
176 while node != null do
177 var index = index_at(node._key)
178 # Then store it in the array
179 var next = new_array[index]
180 new_array[index] = node
181 node._prev_in_bucklet = null
182 node._next_in_bucklet = next
183 if next != null then next._prev_in_bucklet = node
184 node = node._next_item
185 end
186 end
187 end
188
189 private abstract class HashNode[K: Object]
190 var _key: K
191 type N: HashNode[K]
192 readable writable var _next_item: nullable N = null
193 readable writable var _prev_item: nullable N = null
194 var _prev_in_bucklet: nullable N = null
195 var _next_in_bucklet: nullable N = null
196 init(k: K)
197 do
198 _key = k
199 end
200 end
201
202 # A map implemented with a hash table.
203 # Keys of such a map cannot be null and require a working `hash` method
204 class HashMap[K: Object, V]
205 super Map[K, V]
206 super HashCollection[K, HashMapNode[K, V]]
207
208 redef fun [](key)
209 do
210 var c = node_at(key)
211 if c == null then
212 return provide_default_value(key)
213 else
214 return c._value
215 end
216 end
217
218 redef fun iterator: HashMapIterator[K, V] do return new HashMapIterator[K,V](self)
219
220 redef fun length do return _length
221
222 redef fun is_empty do return _length == 0
223
224 redef fun []=(key, v)
225 do
226 var i = index_at(key)
227 var c = node_at_idx(i, key)
228 if c != null then
229 c._key = key
230 c._value = v
231 else
232 store(i, new HashMapNode[K, V](key, v))
233 end
234 end
235
236 redef fun clear do raz
237
238 init
239 do
240 _capacity = 0
241 _length = 0
242 enlarge(0)
243 end
244
245 redef var keys: HashMapKeys[K, V] = new HashMapKeys[K, V](self)
246 redef var values: HashMapValues[K, V] = new HashMapValues[K, V](self)
247 end
248
249 # View of the keys of a HashMap
250 private class HashMapKeys[K: Object, V]
251 super RemovableCollection[K]
252 # The original map
253 var map: HashMap[K, V]
254
255 redef fun count(k) do if self.has(k) then return 1 else return 0
256 redef fun first do return self.map._first_item._key
257 redef fun has(k) do return self.map.node_at(k) != null
258 redef fun has_only(k) do return (self.has(k) and self.length == 1) or self.is_empty
259 redef fun is_empty do return self.map.is_empty
260 redef fun length do return self.map.length
261
262 redef fun iterator do return new MapKeysIterator[K, V](self.map.iterator)
263
264 redef fun clear do self.map.clear
265
266 redef fun remove(key) do self.map.remove_node(key)
267 redef fun remove_all(key) do self.map.remove_node(key)
268 end
269
270 # View of the values of a Map
271 private class HashMapValues[K: Object, V]
272 super RemovableCollection[V]
273 # The original map
274 var map: HashMap[K, V]
275
276 redef fun count(item)
277 do
278 var nb = 0
279 var c = self.map._first_item
280 while c != null do
281 if c._value == item then nb += 1
282 c = c._next_item
283 end
284 return nb
285 end
286 redef fun first do return self.map._first_item._value
287
288 redef fun has(item)
289 do
290 var c = self.map._first_item
291 while c != null do
292 if c._value == item then return true
293 c = c._next_item
294 end
295 return false
296 end
297
298 redef fun has_only(item)
299 do
300 var c = self.map._first_item
301 while c != null do
302 if c._value != item then return false
303 c = c._next_item
304 end
305 return true
306 end
307
308 redef fun is_empty do return self.map.is_empty
309 redef fun length do return self.map.length
310
311 redef fun iterator do return new MapValuesIterator[K, V](self.map.iterator)
312
313 redef fun clear do self.map.clear
314
315 redef fun remove(item)
316 do
317 var map = self.map
318 var c = map._first_item
319 while c != null do
320 if c._value == item then
321 map.remove_node(c._key)
322 return
323 end
324 c = c._next_item
325 end
326 end
327
328 redef fun remove_all(item)
329 do
330 var map = self.map
331 var c = map._first_item
332 while c != null do
333 if c._value == item then
334 map.remove_node(c._key)
335 end
336 c = c._next_item
337 end
338 end
339 end
340
341 private class HashMapNode[K: Object, V]
342 super HashNode[K]
343 redef type N: HashMapNode[K, V]
344 var _value: V
345
346 init(k: K, v: V)
347 do
348 super(k)
349 _value = v
350 end
351 end
352
353 class HashMapIterator[K: Object, V]
354 super MapIterator[K, V]
355 redef fun is_ok do return _node != null
356
357 redef fun item
358 do
359 assert is_ok
360 return _node._value
361 end
362
363 #redef fun item=(value)
364 #do
365 # assert is_ok
366 # _node.second = value
367 #end
368
369 redef fun key
370 do
371 assert is_ok
372 return _node._key
373 end
374
375 redef fun next
376 do
377 assert is_ok
378 _node = _node._next_item
379 end
380
381 # The map to iterate on
382 var _map: HashMap[K, V]
383
384 # The current node
385 var _node: nullable HashMapNode[K, V]
386
387 init(map: HashMap[K, V])
388 do
389 _map = map
390 _node = map.first_item
391 end
392 end
393
394 # A `Set` implemented with a hash table.
395 # Keys of such a map cannot be null and require a working `hash` method
396 class HashSet[E: Object]
397 super Set[E]
398 super HashCollection[E, HashSetNode[E]]
399
400 redef fun length do return _length
401
402 redef fun is_empty do return _length == 0
403
404 redef fun first
405 do
406 assert _length > 0
407 return _first_item._key
408 end
409
410 redef fun has(item)
411 do
412 return node_at(item) != null
413 end
414
415 redef fun add(item)
416 do
417 var i = index_at(item)
418 var c = node_at_idx(i, item)
419 if c != null then
420 c._key = item
421 else
422 store(i,new HashSetNode[E](item))
423 end
424 end
425
426 redef fun remove(item) do remove_node(item)
427
428 redef fun clear do raz
429
430 redef fun iterator do return new HashSetIterator[E](self)
431
432 init
433 do
434 _capacity = 0
435 _length = 0
436 enlarge(0)
437 end
438
439 # Build a list filled with the items of `coll`.
440 init from(coll: Collection[E]) do
441 init
442 add_all(coll)
443 end
444 end
445
446 private class HashSetNode[E: Object]
447 super HashNode[E]
448 redef type N: HashSetNode[E]
449
450 init(e: E)
451 do
452 _key = e
453 end
454 end
455
456 private class HashSetIterator[E: Object]
457 super Iterator[E]
458 redef fun is_ok do return _node != null
459
460 redef fun item
461 do
462 assert is_ok
463 return _node._key
464 end
465
466 redef fun next
467 do
468 assert is_ok
469 _node = _node._next_item
470 end
471
472 # The set to iterate on
473 var _set: HashSet[E]
474
475 # The position in the internal map storage
476 var _node: nullable HashSetNode[E]
477
478 init(set: HashSet[E])
479 do
480 _set = set
481 _node = set._first_item
482 end
483 end
484