# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2012 Jean Privat # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Load nit source files and build the associated model # # FIXME better doc # # FIXME split this module into submodules # FIXME add missing error checks module modelbuilder_base import model import toolcontext import parser private import more_collections ### redef class ToolContext # The modelbuilder 1-to-1 associated with the toolcontext fun modelbuilder: ModelBuilder do return modelbuilder_real.as(not null) private var modelbuilder_real: nullable ModelBuilder = null end # A model builder knows how to load nit source files and build the associated model class ModelBuilder # The model where new modules, classes and properties are added var model: Model # The toolcontext used to control the interaction with the user (getting options and displaying messages) var toolcontext: ToolContext # Instantiate a modelbuilder for a model and a toolcontext # Important, the options of the toolcontext must be correctly set (parse_option already called) init do assert toolcontext.modelbuilder_real == null toolcontext.modelbuilder_real = self end # Return a class named `name` visible by the module `mmodule`. # Visibility in modules is correctly handled. # If no such a class exists, then null is returned. # If more than one class exists, then an error on `anode` is displayed and null is returned. # FIXME: add a way to handle class name conflict fun try_get_mclass_by_name(anode: ANode, mmodule: MModule, name: String): nullable MClass do var classes = model.get_mclasses_by_name(name) if classes == null then return null end var res: nullable MClass = null for mclass in classes do if not mmodule.in_importation <= mclass.intro_mmodule then continue if not mmodule.is_visible(mclass.intro_mmodule, mclass.visibility) then continue if res == null then res = mclass else error(anode, "Error: ambiguous class name `{name}`; conflict between `{mclass.full_name}` and `{res.full_name}`.") return null end end return res end # Like `try_get_mclass_by_name` but display an error message when the class is not found fun get_mclass_by_name(node: ANode, mmodule: MModule, name: String): nullable MClass do var mclass = try_get_mclass_by_name(node, mmodule, name) if mclass == null then error(node, "Type Error: missing primitive class `{name}'.") end return mclass end # Return a property named `name` on the type `mtype` visible in the module `mmodule`. # Visibility in modules is correctly handled. # Protected properties are returned (it is up to the caller to check and reject protected properties). # If no such a property exists, then null is returned. # If more than one property exists, then an error on `anode` is displayed and null is returned. # FIXME: add a way to handle property name conflict fun try_get_mproperty_by_name2(anode: ANode, mmodule: MModule, mtype: MType, name: String): nullable MProperty do var props = self.model.get_mproperties_by_name(name) if props == null then return null end var cache = self.try_get_mproperty_by_name2_cache[mmodule, mtype, name] if cache != null then return cache var res: nullable MProperty = null var ress: nullable Array[MProperty] = null for mprop in props do if not mtype.has_mproperty(mmodule, mprop) then continue if not mmodule.is_visible(mprop.intro_mclassdef.mmodule, mprop.visibility) then continue # new-factories are invisible outside of the class if mprop isa MMethod and mprop.is_new and (not mtype isa MClassType or mprop.intro_mclassdef.mclass != mtype.mclass) then continue end if res == null then res = mprop continue end # Two global properties? # First, special case for init, keep the most specific ones if res isa MMethod and mprop isa MMethod and res.is_init and mprop.is_init then var restype = res.intro_mclassdef.bound_mtype var mproptype = mprop.intro_mclassdef.bound_mtype if mproptype.is_subtype(mmodule, null, restype) then # found a most specific constructor, so keep it res = mprop continue end end # Ok, just keep all prop in the ress table if ress == null then ress = new Array[MProperty] ress.add(res) end ress.add(mprop) end # There is conflict? if ress != null and res isa MMethod and res.is_init then # special case forinit again var restype = res.intro_mclassdef.bound_mtype var ress2 = new Array[MProperty] for mprop in ress do var mproptype = mprop.intro_mclassdef.bound_mtype if not restype.is_subtype(mmodule, null, mproptype) then ress2.add(mprop) else if not mprop isa MMethod or not mprop.is_init then ress2.add(mprop) end end if ress2.is_empty then ress = null else ress = ress2 ress.add(res) end end if ress != null then assert ress.length > 1 var s = new Array[String] for mprop in ress do s.add mprop.full_name self.error(anode, "Error: ambiguous property name `{name}` for `{mtype}`; conflict between {s.join(" and ")}.") end self.try_get_mproperty_by_name2_cache[mmodule, mtype, name] = res return res end private var try_get_mproperty_by_name2_cache = new HashMap3[MModule, MType, String, nullable MProperty] # Alias for try_get_mproperty_by_name2(anode, mclassdef.mmodule, mclassdef.mtype, name) fun try_get_mproperty_by_name(anode: ANode, mclassdef: MClassDef, name: String): nullable MProperty do return try_get_mproperty_by_name2(anode, mclassdef.mmodule, mclassdef.bound_mtype, name) end # Helper function to display an error on a node. # Alias for `self.toolcontext.error(n.hot_location, text)` fun error(n: nullable ANode, text: String) do var l = null if n != null then l = n.hot_location self.toolcontext.error(l, text) end # Helper function to display a warning on a node. # Alias for: `self.toolcontext.warning(n.hot_location, text)` fun warning(n: nullable ANode, tag, text: String) do var l = null if n != null then l = n.hot_location self.toolcontext.warning(l, tag, text) end # Helper function to display an advice on a node. # Alias for: `self.toolcontext.advice(n.hot_location, text)` fun advice(n: nullable ANode, tag, text: String) do var l = null if n != null then l = n.hot_location self.toolcontext.advice(l, tag, text) end # Force to get the primitive method named `name` on the type `recv` or do a fatal error on `n` fun force_get_primitive_method(n: nullable ANode, name: String, recv: MClass, mmodule: MModule): MMethod do var res = mmodule.try_get_primitive_method(name, recv) if res == null then var l = null if n != null then l = n.hot_location self.toolcontext.fatal_error(l, "Fatal Error: `{recv}` must have a property named `{name}`.") abort end return res end # Return the static type associated to the node `ntype`. # `mmodule` and `mclassdef` is the context where the call is made (used to understand formal types) # In case of problem, an error is displayed on `ntype` and null is returned. # FIXME: the name "resolve_mtype" is awful fun resolve_mtype_unchecked(mmodule: MModule, mclassdef: nullable MClassDef, ntype: AType, with_virtual: Bool): nullable MType do var name = ntype.n_id.text var res: MType # Check virtual type if mclassdef != null and with_virtual then var prop = try_get_mproperty_by_name(ntype, mclassdef, name).as(nullable MVirtualTypeProp) if prop != null then if not ntype.n_types.is_empty then error(ntype, "Type Error: formal type `{name}` cannot have formal parameters.") end res = prop.mvirtualtype if ntype.n_kwnullable != null then res = res.as_nullable ntype.mtype = res return res end end # Check parameter type if mclassdef != null then for p in mclassdef.mclass.mparameters do if p.name != name then continue if not ntype.n_types.is_empty then error(ntype, "Type Error: formal type `{name}` cannot have formal parameters.") end res = p if ntype.n_kwnullable != null then res = res.as_nullable ntype.mtype = res return res end end # Check class var mclass = try_get_mclass_by_name(ntype, mmodule, name) if mclass != null then var arity = ntype.n_types.length if arity != mclass.arity then if arity == 0 then error(ntype, "Type Error: `{mclass.signature_to_s}` is a generic class.") else if mclass.arity == 0 then error(ntype, "Type Error: `{name}` is not a generic class.") else error(ntype, "Type Error: expected {mclass.arity} formal argument(s) for `{mclass.signature_to_s}`; got {arity}.") end return null end if arity == 0 then res = mclass.mclass_type if ntype.n_kwnullable != null then res = res.as_nullable ntype.mtype = res return res else var mtypes = new Array[MType] for nt in ntype.n_types do var mt = resolve_mtype_unchecked(mmodule, mclassdef, nt, with_virtual) if mt == null then return null # Forward error mtypes.add(mt) end res = mclass.get_mtype(mtypes) if ntype.n_kwnullable != null then res = res.as_nullable ntype.mtype = res return res end end # If everything fail, then give up :( error(ntype, "Error: class `{name}` not found in module `{mmodule}`.") return null end # Return the static type associated to the node `ntype`. # `mmodule` and `mclassdef` is the context where the call is made (used to understand formal types) # In case of problem, an error is displayed on `ntype` and null is returned. # FIXME: the name "resolve_mtype" is awful fun resolve_mtype(mmodule: MModule, mclassdef: nullable MClassDef, ntype: AType): nullable MType do var mtype = ntype.mtype if mtype == null then mtype = resolve_mtype_unchecked(mmodule, mclassdef, ntype, true) if mtype == null then return null # Forward error if ntype.checked_mtype then return mtype if mtype isa MGenericType then var mclass = mtype.mclass for i in [0..mclass.arity[ do var intro = mclass.try_intro if intro == null then return null # skip error var bound = intro.bound_mtype.arguments[i] var nt = ntype.n_types[i] var mt = resolve_mtype(mmodule, mclassdef, nt) if mt == null then return null # forward error var anchor if mclassdef != null then anchor = mclassdef.bound_mtype else anchor = null if not check_subtype(nt, mmodule, anchor, mt, bound) then error(nt, "Type Error: expected `{bound}`, got `{mt}`.") return null end end end ntype.checked_mtype = true return mtype end # Check that `sub` is a subtype of `sup`. # Do not display an error message. # # This method is used a an entry point for the modelize phase to test static subtypes. # Some refinements could redefine it to collect statictics. fun check_subtype(node: ANode, mmodule: MModule, anchor: nullable MClassType, sub, sup: MType): Bool do return sub.is_subtype(mmodule, anchor, sup) end # Check that `sub` and `sup` are equvalent types. # Do not display an error message. # # This method is used a an entry point for the modelize phase to test static equivalent types. # Some refinements could redefine it to collect statictics. fun check_sametype(node: ANode, mmodule: MModule, anchor: nullable MClassType, sub, sup: MType): Bool do return sub.is_subtype(mmodule, anchor, sup) and sup.is_subtype(mmodule, anchor, sub) end end redef class AType # The mtype associated to the node var mtype: nullable MType = null # Is the mtype a valid one? var checked_mtype: Bool = false end redef class AVisibility # The visibility level associated with the AST node class fun mvisibility: MVisibility is abstract end redef class AIntrudeVisibility redef fun mvisibility do return intrude_visibility end redef class APublicVisibility redef fun mvisibility do return public_visibility end redef class AProtectedVisibility redef fun mvisibility do return protected_visibility end redef class APrivateVisibility redef fun mvisibility do return private_visibility end redef class ADoc private var mdoc_cache: nullable MDoc # Convert `self` to a `MDoc` fun to_mdoc: MDoc do var res = mdoc_cache if res != null then return res res = new MDoc(location) for c in n_comment do var text = c.text if text.length < 2 then res.content.add "" continue end assert text.chars[0] == '#' if text.chars[1] == ' ' then text = text.substring_from(2) # eat starting `#` and space else text = text.substring_from(1) # eat atarting `#` only end if text.chars.last == '\n' then text = text.substring(0, text.length-1) # drop \n res.content.add(text) end mdoc_cache = res return res end end