# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2011-2013 Alexis Laferrière # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. module linux_assets import mnit import linux_app redef class App var assets_dir: String redef fun setup do assets_dir = sys.program_name.dirname + "/../assets/" super end redef fun try_loading_asset( id ) do var path = "{assets_dir}/{id}" if not path.file_exists then print_error "asset <{id}> does not exists." exit(1) abort else var ext = path.file_extension if ext == "png" or ext == "jpg" or ext == "jpeg" then return new Opengles1Image.from_file( path ) else # load as text var f = new FileReader.open(path) var content = f.read_all f.close return content end end end end