# This file is part of NIT (http://www.nitlanguage.org). # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Base for codecs to use with streams # # A Codec (Coder/Decoder) is a tranformer from a byte-format to another # # As Nit Strings are UTF-8, a codec works as : # - Coder: From a UTF-8 string to a specified format (writing) # - Decoder: From a specified format to a UTF-8 string (reading) module codec_base import text import bytes # Codes UTF-8 entities to an external format abstract class Coder # Transforms `c` to its representation in the format of `self` fun code_char(c: Char): Bytes is abstract # Adds a char `c` to bytes `s` fun add_char_to(c: Char, s: Bytes) is abstract # Transforms `s` to the format of `self` fun code_string(s: Text): Bytes is abstract # Adds a string `s` to bytes `b` fun add_string_to(s: Text, b: Bytes) is abstract end # Decodes entities in an external format to UTF-8 abstract class Decoder # Decodes a char from `b` to a Unicode code-point fun decode_char(b: Bytes): Char is abstract # Decodes a string `b` to UTF-8 fun decode_string(b: Bytes): String is abstract end