# This file is part of NIT (http://www.nitlanguage.org). # # Copyright 2011 Alexis Laferrière # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Module to manage standard C signals module signals `{ #undef _POSIX_SOURCE #define _POSIX_SOURCE 1 #include #include /* Structure to manage each possible signals are used in an array of 32 maximum signals. This array is global to the software. */ struct nit_signals_ent { char raised; /* !=0 if has been raised */ SignalHandler handler; /* instance to receive call */ char safely; /* if !=0 then manage signal safely, otherwise react when raised */ } nit_signals_list[32] = {0x0}; /* Receiver to all signals If unsafe, it calls directly the Nit receiver, otherwise it marks the signal as raised and returns. */ void receiver(int sig) { if (sig < 32 && sig >=0) { if (nit_signals_list[sig].safely) { nit_signals_list[sig].raised += 1; } else { SignalHandler_receive_signal(nit_signals_list[sig].handler, sig); } } } `} # Receives the callback from system when a given signal arise interface SignalHandler # Called on any signal received fun receive_signal(signal: Int) `{ `} # Called on any unsafe signal received fun receive_signal_unsafe(signal: Int) `{ `} # Set the receiver as the handler of the signal # If safely, receiver will be called when check_signals in invoked # otherwise the receiver is invoked when the signal is raised, it may # crash the Nit system but is unavoidable for unstoppable signals fun handle_signal(signal: Int, safely: Bool) import receive_signal `{ SignalHandler last_handler; if (signal < 32 && signal >=0) { struct sigaction act; sigemptyset(&act.sa_mask); act.sa_flags = 0; act.sa_handler = receiver; sigaction(signal, &act, NULL); last_handler = nit_signals_list[signal].handler; if (last_handler != NULL) SignalHandler_decr_ref(last_handler); nit_signals_list[signal].handler = recv; SignalHandler_incr_ref(recv); nit_signals_list[signal].safely = safely; } `} # Set to ignore the signal fun ignore_signal(signal: Int) `{ SignalHandler last_handler; if (signal < 32 && signal >=0) { struct sigaction act; sigemptyset(&act.sa_mask); act.sa_flags = 0; act.sa_handler = SIG_IGN; sigaction(signal, &act, NULL); last_handler = nit_signals_list[signal].handler; if (last_handler != NULL) SignalHandler_decr_ref(last_handler); } `} # Set default action for the signal fun default_signal(signal: Int) `{ SignalHandler last_handler; if (signal < 32 && signal >=0) { struct sigaction act; sigemptyset(&act.sa_mask); act.sa_flags = 0; act.sa_handler = SIG_DFL; sigaction(signal, &act, NULL); last_handler = nit_signals_list[signal].handler; if (last_handler != NULL) SignalHandler_decr_ref(last_handler); } `} # Hang up detected on controlling terminal or death of controlling process fun sighup: Int do return 1 # Issued if the user sends an interrupt signal fun sigint: Int do return 2 # Issued if the user sends a quit signal fun sigquit: Int do return 3 # Issued if the user attempts to execute an illegal, malformed, unknown, or privileged instruction fun sigill: Int do return 4 # Issued when an exception occurs: a condition that a debugger has requested to be informed of fun sigtrap: Int do return 5 # This signal is sent to a process to tell it to abort, i. e. to terminate fun sigabrt: Int do return 6 #This signal is sent to a process when it causes a bus error fun sigbus: Int do return 7 # Issued if an illegal mathematical operation is attempted fun sigfpe: Int do return 8 # If a process gets this signal it must quit immediately and will not perform any clean-up operations fun sigkill: Int do return 9 # Sent to a process to indicate user-defined conditions fun sigusr1: Int do return 10 # Sent to a process when it makes an invalid virtual memory reference, or segmentation fault fun sigsegv: Int do return 11 # Sent to a process to indicate user-defined conditions fun sigusr2: Int do return 12 # Sent to a process when it attempts to write to a pipe without a process connected to the other end fun sigpipe: Int do return 13 # Alarm Clock signal fun sigalarm: Int do return 14 # Software termination signal fun sigterm: Int do return 15 # Sent to a process when a child process terminates or is interrupted fun sigchild: Int do return 17 # Tell the operating system to continue (restart) a process previously paused by the SIGSTOP or SIGTSTP signal fun sigcont: Int do return 18 # Tell the operating system to stop a process fun sigstop: Int do return 19 # Sent to a process by its terminal to request it to stop temporarily fun sigtstp: Int do return 20 # Sent to a process when a socket has urgent or out-of-band data available to read fun sigurg: Int do return 23 # Sent to a process when it has used the CPU for a duration that exceeds a user-settable value fun sigxcpu: Int do return 24 # Sent to a process when it grows a file larger than the maximum allowed size fun sigxfsz: Int do return 25 # Virtual timer expired fun sigvtalrm: Int do return 26 # Profiling timer expired fun sigprof: Int do return 27 # Sent to a process when its controlling terminal changes its window size fun sigwinch: Int do return 28 # Sent to a process when the system experiences a power failure fun sigpwr: Int do return 30 # Sent to a process when it passes a bad argument to a system call fun sigsys: Int do return 31 end redef interface Object # Check signals for safe operation # will callback receiver of raised signals # can callback any instance of SignalHandler, not just this one protected fun check_signals: Bool is extern import SignalHandler::receive_signal `{ int sig; int raised_something = 0; for (sig = 0; sig < 32; sig ++) if (nit_signals_list[sig].raised) { nit_signals_list[sig].raised = 0; raised_something = 1; SignalHandler_receive_signal(nit_signals_list[sig].handler, sig); } return raised_something; `} # Set alarm signal # can callback any instance of SignalHandler, not just this one protected fun set_alarm(sec: Int) `{ alarm(sec); `} end