# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2004-2008 Jean Privat # Copyright 2008 Floréal Morandat # Copyright 2008 Jean-Sébastien Gélinas # # This file is free software, which comes along with NIT. This software is # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. You can modify it is you want, provided this header # is kept unaltered, and a notification of the changes is added. # You are allowed to redistribute it and sell it, alone or is a part of # another product. # File manipulations (create, read, write, etc.) module file intrude import stream intrude import ropes import string_search import time import gc in "C Header" `{ #include #include #include #include #include #include #include #include `} # `Stream` used to interact with a File or FileDescriptor abstract class FileStream super Stream # The path of the file. var path: nullable String = null # The FILE *. private var file: nullable NativeFile = null # The status of a file. see POSIX stat(2). # # var f = new FileReader.open("/etc/issue") # assert f.file_stat.is_file # # Return null in case of error fun file_stat: nullable FileStat do var stat = _file.file_stat if stat.address_is_null then return null return new FileStat(stat) end # File descriptor of this file fun fd: Int do return _file.fileno redef fun close do if _file == null then return if _file.address_is_null then if last_error != null then return last_error = new IOError("Cannot close unopened file") return end var i = _file.io_close if i != 0 then last_error = new IOError("Close failed due to error {sys.errno.strerror}") end _file = null end # Sets the buffering mode for the current FileStream # # If the buf_size is <= 0, its value will be 512 by default # # The mode is any of the buffer_mode enumeration in `Sys`: # - buffer_mode_full # - buffer_mode_line # - buffer_mode_none fun set_buffering_mode(buf_size, mode: Int) do if buf_size <= 0 then buf_size = 512 if _file.set_buffering_type(buf_size, mode) != 0 then last_error = new IOError("Error while changing buffering type for FileStream, returned error {sys.errno.strerror}") end end end # `Stream` that can read from a File class FileReader super FileStream super BufferedReader super PollableReader # Misc # Open the same file again. # The original path is reused, therefore the reopened file can be a different file. # # var f = new FileReader.open("/etc/issue") # var l = f.read_line # f.reopen # assert l == f.read_line fun reopen do if not eof and not _file.address_is_null then close last_error = null _file = new NativeFile.io_open_read(path.to_cstring) if _file.address_is_null then last_error = new IOError("Error: Opening file at '{path.as(not null)}' failed with '{sys.errno.strerror}'") end_reached = true return end end_reached = false _buffer_pos = 0 _buffer.clear end redef fun close do super _buffer.clear end_reached = true end redef fun fill_buffer do var nb = _file.io_read(_buffer.items, _buffer.capacity) if nb <= 0 then end_reached = true nb = 0 end _buffer.length = nb _buffer_pos = 0 end # End of file? redef var end_reached: Bool = false # Open the file at `path` for reading. # # var f = new FileReader.open("/etc/issue") # assert not f.end_reached # f.close # # In case of error, `last_error` is set # # f = new FileReader.open("/fail/does not/exist") # assert f.end_reached # assert f.last_error != null init open(path: String) do self.path = path prepare_buffer(10) _file = new NativeFile.io_open_read(path.to_cstring) if _file.address_is_null then last_error = new IOError("Error: Opening file at '{path}' failed with '{sys.errno.strerror}'") end_reached = true end end # Creates a new File stream from a file descriptor # # This is a low-level method. init from_fd(fd: Int) do self.path = "" prepare_buffer(1) _file = fd.fd_to_stream(read_only) if _file.address_is_null then last_error = new IOError("Error: Converting fd {fd} to stream failed with '{sys.errno.strerror}'") end_reached = true end end end # `Stream` that can write to a File class FileWriter super FileStream super Writer redef fun write(s) do if last_error != null then return if not _is_writable then last_error = new IOError("Cannot write to non-writable stream") return end if s isa FlatText then write_native(s.to_cstring, s.length) else for i in s.substrings do write_native(i.to_cstring, i.length) end end redef fun close do super _is_writable = false end redef var is_writable = false # Write `len` bytes from `native`. private fun write_native(native: NativeString, len: Int) do if last_error != null then return if not _is_writable then last_error = new IOError("Cannot write to non-writable stream") return end if _file.address_is_null then last_error = new IOError("Writing on a null stream") _is_writable = false return end var err = _file.io_write(native, len) if err != len then # Big problem last_error = new IOError("Problem in writing : {err} {len} \n") end end # Open the file at `path` for writing. init open(path: String) do _file = new NativeFile.io_open_write(path.to_cstring) self.path = path _is_writable = true if _file.address_is_null then last_error = new IOError("Error: Opening file at '{path}' failed with '{sys.errno.strerror}'") is_writable = false end end # Creates a new File stream from a file descriptor init from_fd(fd: Int) do self.path = "" _file = fd.fd_to_stream(wipe_write) _is_writable = true if _file.address_is_null then last_error = new IOError("Error: Opening stream from file descriptor {fd} failed with '{sys.errno.strerror}'") _is_writable = false end end end redef class Int # Creates a file stream from a file descriptor `fd` using the file access `mode`. # # NOTE: The `mode` specified must be compatible with the one used in the file descriptor. private fun fd_to_stream(mode: NativeString): NativeFile is extern "file_int_fdtostream" end # Constant for read-only file streams private fun read_only: NativeString do return "r".to_cstring # Constant for write-only file streams # # If a stream is opened on a file with this method, # it will wipe the previous file if any. # Else, it will create the file. private fun wipe_write: NativeString do return "w".to_cstring ############################################################################### # Standard input stream. # # The class of the default value of `sys.stdin`. class Stdin super FileReader init do _file = new NativeFile.native_stdin path = "/dev/stdin" prepare_buffer(1) end redef fun poll_in: Bool is extern "file_stdin_poll_in" end # Standard output stream. # # The class of the default value of `sys.stdout`. class Stdout super FileWriter init do _file = new NativeFile.native_stdout path = "/dev/stdout" _is_writable = true set_buffering_mode(256, sys.buffer_mode_line) end end # Standard error stream. # # The class of the default value of `sys.stderr`. class Stderr super FileWriter init do _file = new NativeFile.native_stderr path = "/dev/stderr" _is_writable = true end end ############################################################################### redef class Writable # Like `write_to` but take care of creating the file fun write_to_file(filepath: String) do var stream = new FileWriter.open(filepath) write_to(stream) stream.close end end # Utility class to access file system services # # Usually created with `Text::to_path`. class Path private var path: String # Path to this file redef fun to_s do return path # Name of the file name at `to_s` # # ~~~ # var path = "/tmp/somefile".to_path # assert path.filename == "somefile" # ~~~ var filename: String = path.basename("") is lazy # Does the file at `path` exists? fun exists: Bool do return stat != null # Information on the file at `self` following symbolic links # # Returns `null` if there is no file at `self`. # # assert "/etc/".to_path.stat.is_dir # assert "/etc/issue".to_path.stat.is_file # assert "/fail/does not/exist".to_path.stat == null # # ~~~ # var p = "/tmp/".to_path # var stat = p.stat # if stat != null then # Does `p` exist? # print "It's size is {stat.size}" # if stat.is_dir then print "It's a directory" # end # ~~~ fun stat: nullable FileStat do var stat = path.to_cstring.file_stat if stat.address_is_null then return null return new FileStat(stat) end # Information on the file or link at `self` # # Do not follow symbolic links. fun link_stat: nullable FileStat do var stat = path.to_cstring.file_lstat if stat.address_is_null then return null return new FileStat(stat) end # Delete a file from the file system, return `true` on success fun delete: Bool do return path.to_cstring.file_delete # Copy content of file at `path` to `dest` # # Require: `exists` fun copy(dest: Path) do var input = open_ro var output = dest.open_wo while not input.eof do var buffer = input.read(1024) output.write buffer end input.close output.close end # Open this file for reading # # Require: `exists and not link_stat.is_dir` fun open_ro: FileReader do # TODO manage streams error when they are merged return new FileReader.open(path) end # Open this file for writing # # Require: `not exists or not stat.is_dir` fun open_wo: FileWriter do # TODO manage streams error when they are merged return new FileWriter.open(path) end # Read all the content of the file # # ~~~ # var content = "/etc/issue".to_path.read_all # print content # ~~~ # # See `Reader::read_all` for details. fun read_all: String do var s = open_ro var res = s.read_all s.close return res end # Read all the lines of the file # # ~~~ # var lines = "/etc/passwd".to_path.read_lines # # print "{lines.length} users" # # for l in lines do # var fields = l.split(":") # print "name={fields[0]} uid={fields[2]}" # end # ~~~ # # See `Reader::read_lines` for details. fun read_lines: Array[String] do var s = open_ro var res = s.read_lines s.close return res end # Return an iterator on each line of the file # # ~~~ # for l in "/etc/passwd".to_path.each_line do # var fields = l.split(":") # print "name={fields[0]} uid={fields[2]}" # end # ~~~ # # Note: the stream is automatically closed at the end of the file (see `LineIterator::close_on_finish`) # # See `Reader::each_line` for details. fun each_line: LineIterator do var s = open_ro var res = s.each_line res.close_on_finish = true return res end # Lists the name of the files contained within the directory at `path` # # Require: `exists and is_dir` fun files: Array[Path] do var files = new Array[Path] for filename in path.files do files.add new Path(path / filename) end return files end # Delete a directory and all of its content, return `true` on success # # Does not go through symbolic links and may get stuck in a cycle if there # is a cycle in the file system. fun rmdir: Bool do var ok = true for file in self.files do var stat = file.link_stat if stat.is_dir then ok = file.rmdir and ok else ok = file.delete and ok end end # Delete the directory itself if ok then path.to_cstring.rmdir return ok end redef fun ==(other) do return other isa Path and path.simplify_path == other.path.simplify_path redef fun hash do return path.simplify_path.hash end # Information on a file # # Created by `Path::stat` and `Path::link_stat`. # # The information within this class is gathered when the instance is initialized # it will not be updated if the targeted file is modified. class FileStat super Finalizable # TODO private init # The low-level status of a file # # See: POSIX stat(2) private var stat: NativeFileStat private var finalized = false redef fun finalize do if not finalized then stat.free finalized = true end end # Returns the last access time in seconds since Epoch fun last_access_time: Int do assert not finalized return stat.atime end # Returns the last access time # # alias for `last_access_time` fun atime: Int do return last_access_time # Returns the last modification time in seconds since Epoch fun last_modification_time: Int do assert not finalized return stat.mtime end # Returns the last modification time # # alias for `last_modification_time` fun mtime: Int do return last_modification_time # Size of the file at `path` fun size: Int do assert not finalized return stat.size end # Is self a regular file and not a device file, pipe, socket, etc.? fun is_file: Bool do assert not finalized return stat.is_reg end # Alias for `is_file` fun is_reg: Bool do return is_file # Is this a directory? fun is_dir: Bool do assert not finalized return stat.is_dir end # Is this a symbolic link? fun is_link: Bool do assert not finalized return stat.is_lnk end # FIXME Make the following POSIX only? or implement in some other way on Windows # Returns the last status change time in seconds since Epoch fun last_status_change_time: Int do assert not finalized return stat.ctime end # Returns the last status change time # # alias for `last_status_change_time` fun ctime: Int do return last_status_change_time # Returns the permission bits of file fun mode: Int do assert not finalized return stat.mode end # Is this a character device? fun is_chr: Bool do assert not finalized return stat.is_chr end # Is this a block device? fun is_blk: Bool do assert not finalized return stat.is_blk end # Is this a FIFO pipe? fun is_fifo: Bool do assert not finalized return stat.is_fifo end # Is this a UNIX socket fun is_sock: Bool do assert not finalized return stat.is_sock end end redef class Text # Access file system related services on the path at `self` fun to_path: Path do return new Path(to_s) end redef class String # return true if a file with this names exists fun file_exists: Bool do return to_cstring.file_exists # The status of a file. see POSIX stat(2). fun file_stat: nullable FileStat do var stat = to_cstring.file_stat if stat.address_is_null then return null return new FileStat(stat) end # The status of a file or of a symlink. see POSIX lstat(2). fun file_lstat: nullable FileStat do var stat = to_cstring.file_lstat if stat.address_is_null then return null return new FileStat(stat) end # Remove a file, return true if success fun file_delete: Bool do return to_cstring.file_delete # Copy content of file at `self` to `dest` fun file_copy_to(dest: String) do to_path.copy(dest.to_path) # Remove the trailing extension `ext`. # # `ext` usually starts with a dot but could be anything. # # assert "file.txt".strip_extension(".txt") == "file" # assert "file.txt".strip_extension("le.txt") == "fi" # assert "file.txt".strip_extension("xt") == "file.t" # # if `ext` is not present, `self` is returned unmodified. # # assert "file.txt".strip_extension(".tar.gz") == "file.txt" fun strip_extension(ext: String): String do if has_suffix(ext) then return substring(0, length - ext.length) end return self end # Extract the basename of a path and remove the extension # # assert "/path/to/a_file.ext".basename(".ext") == "a_file" # assert "path/to/a_file.ext".basename(".ext") == "a_file" # assert "path/to".basename(".ext") == "to" # assert "path/to/".basename(".ext") == "to" # assert "path".basename("") == "path" # assert "/path".basename("") == "path" # assert "/".basename("") == "/" # assert "".basename("") == "" fun basename(ext: String): String do var l = length - 1 # Index of the last char while l > 0 and self.chars[l] == '/' do l -= 1 # remove all trailing `/` if l == 0 then return "/" var pos = chars.last_index_of_from('/', l) var n = self if pos >= 0 then n = substring(pos+1, l-pos) end return n.strip_extension(ext) end # Extract the dirname of a path # # assert "/path/to/a_file.ext".dirname == "/path/to" # assert "path/to/a_file.ext".dirname == "path/to" # assert "path/to".dirname == "path" # assert "path/to/".dirname == "path" # assert "path".dirname == "." # assert "/path".dirname == "/" # assert "/".dirname == "/" # assert "".dirname == "." fun dirname: String do var l = length - 1 # Index of the last char while l > 0 and self.chars[l] == '/' do l -= 1 # remove all trailing `/` var pos = chars.last_index_of_from('/', l) if pos > 0 then return substring(0, pos) else if pos == 0 then return "/" else return "." end end # Return the canonicalized absolute pathname (see POSIX function `realpath`) fun realpath: String do var cs = to_cstring.file_realpath var res = cs.to_s_with_copy # cs.free_malloc # FIXME memory leak return res end # Simplify a file path by remove useless ".", removing "//", and resolving ".." # # * ".." are not resolved if they start the path # * starting "/" is not removed # * trailing "/" is removed # # Note that the method only work on the string: # # * no I/O access is performed # * the validity of the path is not checked # # ~~~ # assert "some/./complex/../../path/from/../to/a////file//".simplify_path == "path/to/a/file" # assert "../dir/file".simplify_path == "../dir/file" # assert "dir/../../".simplify_path == ".." # assert "dir/..".simplify_path == "." # assert "//absolute//path/".simplify_path == "/absolute/path" # assert "//absolute//../".simplify_path == "/" # ~~~ fun simplify_path: String do var a = self.split_with("/") var a2 = new Array[String] for x in a do if x == "." then continue if x == "" and not a2.is_empty then continue if x == ".." and not a2.is_empty and a2.last != ".." then a2.pop continue end a2.push(x) end if a2.is_empty then return "." if a2.length == 1 and a2.first == "" then return "/" return a2.join("/") end # Correctly join two path using the directory separator. # # Using a standard "{self}/{path}" does not work in the following cases: # # * `self` is empty. # * `path` starts with `'/'`. # # This method ensures that the join is valid. # # assert "hello".join_path("world") == "hello/world" # assert "hel/lo".join_path("wor/ld") == "hel/lo/wor/ld" # assert "".join_path("world") == "world" # assert "hello".join_path("/world") == "/world" # assert "hello/".join_path("world") == "hello/world" # assert "hello/".join_path("/world") == "/world" # # Note: You may want to use `simplify_path` on the result. # # Note: This method works only with POSIX paths. fun join_path(path: String): String do if path.is_empty then return self if self.is_empty then return path if path.chars[0] == '/' then return path if self.last == '/' then return "{self}{path}" return "{self}/{path}" end # Convert the path (`self`) to a program name. # # Ensure the path (`self`) will be treated as-is by POSIX shells when it is # used as a program name. In order to do that, prepend `./` if needed. # # assert "foo".to_program_name == "./foo" # assert "/foo".to_program_name == "/foo" # assert "".to_program_name == "./" # At least, your shell will detect the error. fun to_program_name: String do if self.has_prefix("/") then return self else return "./{self}" end end # Alias for `join_path` # # assert "hello" / "world" == "hello/world" # assert "hel/lo" / "wor/ld" == "hel/lo/wor/ld" # assert "" / "world" == "world" # assert "/hello" / "/world" == "/world" # # This operator is quite useful for chaining changes of path. # The next one being relative to the previous one. # # var a = "foo" # var b = "/bar" # var c = "baz/foobar" # assert a/b/c == "/bar/baz/foobar" fun /(path: String): String do return join_path(path) # Returns the relative path needed to go from `self` to `dest`. # # assert "/foo/bar".relpath("/foo/baz") == "../baz" # assert "/foo/bar".relpath("/baz/bar") == "../../baz/bar" # # If `self` or `dest` is relative, they are considered relatively to `getcwd`. # # In some cases, the result is still independent of the current directory: # # assert "foo/bar".relpath("..") == "../../.." # # In other cases, parts of the current directory may be exhibited: # # var p = "../foo/bar".relpath("baz") # var c = getcwd.basename("") # assert p == "../../{c}/baz" # # For path resolution independent of the current directory (eg. for paths in URL), # or to use an other starting directory than the current directory, # just force absolute paths: # # var start = "/a/b/c/d" # var p2 = (start/"../foo/bar").relpath(start/"baz") # assert p2 == "../../d/baz" # # # Neither `self` or `dest` has to be real paths or to exist in directories since # the resolution is only done with string manipulations and without any access to # the underlying file system. # # If `self` and `dest` are the same directory, the empty string is returned: # # assert "foo".relpath("foo") == "" # assert "foo/../bar".relpath("bar") == "" # # The empty string and "." designate both the current directory: # # assert "".relpath("foo/bar") == "foo/bar" # assert ".".relpath("foo/bar") == "foo/bar" # assert "foo/bar".relpath("") == "../.." # assert "/" + "/".relpath(".") == getcwd fun relpath(dest: String): String do var cwd = getcwd var from = (cwd/self).simplify_path.split("/") if from.last.is_empty then from.pop # case for the root directory var to = (cwd/dest).simplify_path.split("/") if to.last.is_empty then to.pop # case for the root directory # Remove common prefixes while not from.is_empty and not to.is_empty and from.first == to.first do from.shift to.shift end # Result is going up in `from` with ".." then going down following `to` var from_len = from.length if from_len == 0 then return to.join("/") var up = "../"*(from_len-1) + ".." if to.is_empty then return up var res = up + "/" + to.join("/") return res end # Create a directory (and all intermediate directories if needed) fun mkdir do var dirs = self.split_with("/") var path = new FlatBuffer if dirs.is_empty then return if dirs[0].is_empty then # it was a starting / path.add('/') end for d in dirs do if d.is_empty then continue path.append(d) path.add('/') path.to_s.to_cstring.file_mkdir end end # Delete a directory and all of its content, return `true` on success # # Does not go through symbolic links and may get stuck in a cycle if there # is a cycle in the filesystem. fun rmdir: Bool do return to_path.rmdir # Change the current working directory # # "/etc".chdir # assert getcwd == "/etc" # "..".chdir # assert getcwd == "/" # # TODO: errno fun chdir do to_cstring.file_chdir # Return right-most extension (without the dot) # # Only the last extension is returned. # There is no special case for combined extensions. # # assert "file.txt".file_extension == "txt" # assert "file.tar.gz".file_extension == "gz" # # For file without extension, `null` is returned. # Hoever, for trailing dot, `""` is returned. # # assert "file".file_extension == null # assert "file.".file_extension == "" # # The starting dot of hidden files is never considered. # # assert ".file.txt".file_extension == "txt" # assert ".file".file_extension == null fun file_extension: nullable String do var last_slash = chars.last_index_of('.') if last_slash > 0 then return substring( last_slash+1, length ) else return null end end # returns files contained within the directory represented by self fun files: Array[String] is extern import Array[String], Array[String].add, NativeString.to_s, String.to_cstring `{ char *dir_path; DIR *dir; dir_path = String_to_cstring( recv ); if ((dir = opendir(dir_path)) == NULL) { perror( dir_path ); exit( 1 ); } else { Array_of_String results; String file_name; struct dirent *de; results = new_Array_of_String(); while ( ( de = readdir( dir ) ) != NULL ) if ( strcmp( de->d_name, ".." ) != 0 && strcmp( de->d_name, "." ) != 0 ) { file_name = NativeString_to_s( strdup( de->d_name ) ); Array_of_String_add( results, file_name ); } closedir( dir ); return results; } `} end redef class NativeString private fun file_exists: Bool is extern "string_NativeString_NativeString_file_exists_0" private fun file_stat: NativeFileStat is extern "string_NativeString_NativeString_file_stat_0" private fun file_lstat: NativeFileStat `{ struct stat* stat_element; int res; stat_element = malloc(sizeof(struct stat)); res = lstat(recv, stat_element); if (res == -1) return NULL; return stat_element; `} private fun file_mkdir: Bool is extern "string_NativeString_NativeString_file_mkdir_0" private fun rmdir: Bool `{ return rmdir(recv); `} private fun file_delete: Bool is extern "string_NativeString_NativeString_file_delete_0" private fun file_chdir is extern "string_NativeString_NativeString_file_chdir_0" private fun file_realpath: NativeString is extern "file_NativeString_realpath" end # This class is system dependent ... must reify the vfs private extern class NativeFileStat `{ struct stat * `} # Returns the permission bits of file fun mode: Int is extern "file_FileStat_FileStat_mode_0" # Returns the last access time fun atime: Int is extern "file_FileStat_FileStat_atime_0" # Returns the last status change time fun ctime: Int is extern "file_FileStat_FileStat_ctime_0" # Returns the last modification time fun mtime: Int is extern "file_FileStat_FileStat_mtime_0" # Returns the size fun size: Int is extern "file_FileStat_FileStat_size_0" # Returns true if it is a regular file (not a device file, pipe, sockect, ...) fun is_reg: Bool `{ return S_ISREG(recv->st_mode); `} # Returns true if it is a directory fun is_dir: Bool `{ return S_ISDIR(recv->st_mode); `} # Returns true if it is a character device fun is_chr: Bool `{ return S_ISCHR(recv->st_mode); `} # Returns true if it is a block device fun is_blk: Bool `{ return S_ISBLK(recv->st_mode); `} # Returns true if the type is fifo fun is_fifo: Bool `{ return S_ISFIFO(recv->st_mode); `} # Returns true if the type is a link fun is_lnk: Bool `{ return S_ISLNK(recv->st_mode); `} # Returns true if the type is a socket fun is_sock: Bool `{ return S_ISSOCK(recv->st_mode); `} end # Instance of this class are standard FILE * pointers private extern class NativeFile `{ FILE* `} fun io_read(buf: NativeString, len: Int): Int is extern "file_NativeFile_NativeFile_io_read_2" fun io_write(buf: NativeString, len: Int): Int is extern "file_NativeFile_NativeFile_io_write_2" fun io_close: Int is extern "file_NativeFile_NativeFile_io_close_0" fun file_stat: NativeFileStat is extern "file_NativeFile_NativeFile_file_stat_0" fun fileno: Int `{ return fileno(recv); `} # Flushes the buffer, forcing the write operation fun flush: Int is extern "fflush" # Used to specify how the buffering will be handled for the current stream. fun set_buffering_type(buf_length: Int, mode: Int): Int is extern "file_NativeFile_NativeFile_set_buffering_type_0" new io_open_read(path: NativeString) is extern "file_NativeFileCapable_NativeFileCapable_io_open_read_1" new io_open_write(path: NativeString) is extern "file_NativeFileCapable_NativeFileCapable_io_open_write_1" new native_stdin is extern "file_NativeFileCapable_NativeFileCapable_native_stdin_0" new native_stdout is extern "file_NativeFileCapable_NativeFileCapable_native_stdout_0" new native_stderr is extern "file_NativeFileCapable_NativeFileCapable_native_stderr_0" end redef class Sys # Standard input var stdin: PollableReader = new Stdin is protected writable, lazy # Standard output var stdout: Writer = new Stdout is protected writable, lazy # Standard output for errors var stderr: Writer = new Stderr is protected writable, lazy # Enumeration for buffer mode full (flushes when buffer is full) fun buffer_mode_full: Int is extern "file_Sys_Sys_buffer_mode_full_0" # Enumeration for buffer mode line (flushes when a `\n` is encountered) fun buffer_mode_line: Int is extern "file_Sys_Sys_buffer_mode_line_0" # Enumeration for buffer mode none (flushes ASAP when something is written) fun buffer_mode_none: Int is extern "file_Sys_Sys_buffer_mode_none_0" # returns first available stream to read or write to # return null on interruption (possibly a signal) protected fun poll( streams : Sequence[FileStream] ) : nullable FileStream do var in_fds = new Array[Int] var out_fds = new Array[Int] var fd_to_stream = new HashMap[Int,FileStream] for s in streams do var fd = s.fd if s isa FileReader then in_fds.add( fd ) if s isa FileWriter then out_fds.add( fd ) fd_to_stream[fd] = s end var polled_fd = intern_poll( in_fds, out_fds ) if polled_fd == null then return null else return fd_to_stream[polled_fd] end end private fun intern_poll(in_fds: Array[Int], out_fds: Array[Int]) : nullable Int is extern import Array[Int].length, Array[Int].[], Int.as(nullable Int) `{ int in_len, out_len, total_len; struct pollfd *c_fds; sigset_t sigmask; int i; int first_polled_fd = -1; int result; in_len = Array_of_Int_length( in_fds ); out_len = Array_of_Int_length( out_fds ); total_len = in_len + out_len; c_fds = malloc( sizeof(struct pollfd) * total_len ); /* input streams */ for ( i=0; i 0 ) { /* analyse results */ for ( i=0; i