# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2006-2008 Floréal Morandat # Copyright 2008 Jean Privat # Copyright 2009 Jean-Sebastien Gelinas # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # This module is used to load a metamodel package mmloader import metamodel import opts import location class Message super Comparable redef type OTHER: Message readable var _location: nullable Location readable var _text: String redef fun <(other: OTHER): Bool do if location == null then return true if other.location == null then return false return location.as(not null) < other.location.as(not null) end redef fun to_s: String do var l = location if l == null then return text else return "{l}: {text}" end end fun to_color_string: String do var esc = 27.ascii var red = "{esc}[0;31m" var bred = "{esc}[1;31m" var green = "{esc}[0;32m" var yellow = "{esc}[0;33m" var def = "{esc}[0m" var l = location if l == null then return text else if l.file == null then return "{yellow}{l}{def}: {text}" else var i = location.line_start var line_start = l.file.line_starts[i-1] var line_end = line_start var string = l.file.string while line_end+1 < string.length and string[line_end+1] != '\n' and string[line_end+1] != '\r' do line_end += 1 end var lstart = string.substring(line_start, location.column_start - 1) var cend if i != location.line_end then cend = line_end - line_start + 1 else cend = location.column_end end var lmid = string.substring(line_start + location.column_start - 1, cend - location.column_start + 1) var lend = string.substring(line_start + cend, line_end - line_start - cend + 1) var indent = new Buffer for j in [line_start..line_start+location.column_start-1[ do if string[j] == '\t' then indent.add '\t' else indent.add ' ' end end return "{yellow}{l}{def}: {text}\n\t{lstart}{bred}{lmid}{def}{lend}\n\t{indent}^" end end end # Global context for tools class ToolContext super MMContext # Number of errors readable var _error_count: Int = 0 # Number of warnings readable var _warning_count: Int = 0 # Directory where to generate log files readable var _log_directory: String = "logs" # Messages var _messages: Array[Message] = new Array[Message] var _message_sorter: ComparableSorter[Message] = new ComparableSorter[Message] fun check_errors do if _messages.length > 0 then _message_sorter.sort(_messages) for m in _messages do if opt_no_color.value then stderr.write("{m}\n") else stderr.write("{m.to_color_string}\n") end end _messages.clear end if error_count > 0 then exit(1) end # Display an error fun error(l: nullable Location, s: String) do _messages.add(new Message(l,s)) _error_count = _error_count + 1 if opt_stop_on_first_error.value then check_errors end # Add an error, show errors and quit fun fatal_error(l: nullable Location, s: String) do error(l,s) check_errors end # Display a warning fun warning(l: nullable Location, s: String) do if _opt_warn.value == 0 then return _messages.add(new Message(l,s)) if _opt_warn.value == 1 then _warning_count = _warning_count + 1 else _error_count = _error_count + 1 end if opt_stop_on_first_error.value then check_errors end # Display an info fun info(s: String, level: Int) do if level <= verbose_level then print "{s}" end end # Paths where to locate modules files readable var _paths: Array[String] = new Array[String] # List of module loaders var _loaders: Array[ModuleLoader] = new Array[ModuleLoader] # Global OptionContext readable var _option_context: OptionContext = new OptionContext # Option --warn readable var _opt_warn: OptionCount = new OptionCount("Show warnings", "-W", "--warn") # Option --path readable var _opt_path: OptionArray = new OptionArray("Set include path for loaders (may be used more than once)", "-I", "--path") # Option --log readable var _opt_log: OptionBool = new OptionBool("Generate various log files", "--log") # Option --log-dir readable var _opt_log_dir: OptionString = new OptionString("Directory where to generate log files", "--log-dir") # Option --only-metamodel readable var _opt_only_metamodel: OptionBool = new OptionBool("Stop after meta-model processing", "--only-metamodel") # Option --only-parse readable var _opt_only_parse: OptionBool = new OptionBool("Only proceed to parse step of loaders", "--only-parse") # Option --help readable var _opt_help: OptionBool = new OptionBool("Show Help (This screen)", "-h", "-?", "--help") # Option --version readable var _opt_version: OptionBool = new OptionBool("Show version and exit", "--version") # Option --verbose readable var _opt_verbose: OptionCount = new OptionCount("Verbose", "-v", "--verbose") # Option --stop-on-first-error readable var _opt_stop_on_first_error: OptionBool = new OptionBool("Stop on first error", "--stop-on-first-error") # Option --no-color readable var _opt_no_color: OptionBool = new OptionBool("Do not use color to display errors and warnings", "--no-color") # Verbose level readable var _verbose_level: Int = 0 init do super option_context.add_option(opt_warn, opt_stop_on_first_error, opt_no_color, opt_path, opt_log, opt_log_dir, opt_only_parse, opt_only_metamodel, opt_help, opt_version, opt_verbose) end # Parse and process the options given on the command line fun process_options do # init options option_context.parse(args) # Set verbose level _verbose_level = opt_verbose.value # Setup the paths value paths.append(opt_path.value) var path_env = once ("NIT_PATH".to_symbol).environ if not path_env.is_empty then paths.append(path_env.split_with(':')) end path_env = once ("NIT_DIR".to_symbol).environ if not path_env.is_empty then var libname = "{path_env}/lib" if libname.file_exists then paths.add(libname) end var libname = "{sys.program_name.dirname}/../lib" if libname.file_exists then paths.add(libname) if opt_log_dir.value != null then _log_directory = opt_log_dir.value.as(not null) if _opt_log.value then # Make sure the output directory exists log_directory.mkdir end end # Load and process a module in a directory (or a parent directory). # If the module is already loaded, just return it without further processing. # If no module is found, just return null without complaining. private fun try_to_load(module_name: Symbol, dir: MMDirectory): nullable MMModule do # Look in the module directory for m in dir.modules do if m.name == module_name then return m end # print "try to load {module_name} in {dir.name} {_loaders.length}" for l in _loaders do var dir2 = l.try_to_load_dir(module_name, dir) if dir2 != null then var m = try_to_load(module_name, dir2) if m != null then dir2.owner = m dir.add_module(m) return m end end if l.can_handle(module_name, dir) then var full_name = dir.full_name_for(module_name) if _processing_modules.has(full_name) then # FIXME: Generate better error fatal_error(null, "Error: Dependency loop for module {full_name}") end _processing_modules.add(full_name) var m = l.load_and_process_module(self, module_name, dir) _processing_modules.remove(full_name) #if m != null then print "loaded {m.name} in {m.directory.name} -> {m.full_name} ({m.full_name.object_id.to_hex})" dir.add_module(m) return m end end return null end # List of module currently processed. # Used to prevent dependence loops. var _processing_modules: HashSet[Symbol] = new HashSet[Symbol] # Locate, load and analysis a module (and its supermodules) from its file name. # If the module is already loaded, just return it without further processing. # Beware, the files are automatically considered root of their directory. fun get_module_from_filename(filename: String): MMModule do var path = filename.dirname var module_name = filename.basename(".nit").to_symbol var dir = directory_for(path) if module_name.to_s == filename then # It's just a modulename # look for it in the path directory "." var m = try_to_load(module_name, dir) if m != null then return m # Else look for it in the path return get_module(module_name, null) end if not filename.file_exists then fatal_error(null, "Error: File {filename} not found.") abort end # Try to load the module where mentionned var m = try_to_load(module_name, dir) if m != null then return m fatal_error(null, "Error: {filename} is not a NIT source module.") abort end # Locate, load and analysis a module (and its supermodules). # If the module is already loaded, just return it without further processing. fun get_module(module_name: Symbol, from: nullable MMModule): MMModule do if from != null then var dir: nullable MMDirectory = from.directory while dir != null do var m = try_to_load(module_name, dir) if m != null then return m dir = dir.parent end end for p in paths do var m = try_to_load(module_name, directory_for(p)) if m != null then return m end # FIXME: Generate better error fatal_error(null, "Error: No ressource found for module {module_name}.") abort end # Return the module directory associated with a given path private fun directory_for(path: String): MMDirectory do if _path_dirs.has_key(path) then return _path_dirs[path] var dir = new MMDirectory(path.to_symbol, path, null) _path_dirs[path] = dir return dir end # Association bwtween plain path and module directories var _path_dirs: Map[String, MMDirectory] = new HashMap[String, MMDirectory] # Register a new module loader fun register_loader(ml: ModuleLoader) do _loaders.add(ml) end # A load handler know how to load a specific module type class ModuleLoader # Type of module loaded by the loader type MODULE: MMModule # Extension that the loadhandler accepts fun file_type: String is abstract # Try to load a new module directory fun try_to_load_dir(dirname: Symbol, parent_dir: MMDirectory): nullable MMDirectory do var fname = "{parent_dir.path}/{dirname}/" if not fname.file_exists then return null var dir = new MMDirectory(parent_dir.full_name_for(dirname), fname, parent_dir) return dir end # Can the loadhandler load a given module? # Return the file found fun can_handle(module_name: Symbol, dir: MMDirectory): Bool do var fname = "{dir.path}/{module_name}.{file_type}" if fname.file_exists then return true return false end # Load the module and process it # filename is the result of can_handle fun load_and_process_module(context: ToolContext, module_name: Symbol, dir: MMDirectory): MODULE do var filename = "{dir.path}/{module_name}.{file_type}" var m = load_module(context, module_name, dir, filename) if not context.opt_only_parse.value then process_metamodel(context, m) return m end # Load an parse the module private fun load_module(context: ToolContext, module_name: Symbol, dir: MMDirectory, filename: String): MODULE do var file: IFStream if filename == "-" then file = stdin else file = new IFStream.open(filename.to_s) end if file.eof then context.fatal_error(null, "Error: Problem in opening file {filename}") end var m = parse_file(context, file, filename, module_name, dir) if file != stdin then file.close return m end # Parse the file to load a module protected fun parse_file(context: ToolContext, file: IFStream, filename: String, module_name: Symbol, dir: MMDirectory): MODULE is abstract # Process a parsed module protected fun process_metamodel(context: ToolContext, mod: MODULE) is abstract end