# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2010 Jean Privat # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import kernel class A end fun rand: Bool = true fun eat_na(a: nullable A) do if a == null then 0.output else 1.output fun eat_a(a: A) do 2.output fun get_a: nullable A = new A fun get_na: nullable A = null var a = get_na while a == null do eat_na(a) #alt1#eat_a(a) #alt2#if rand then break a = new A end eat_na(a) eat_a(a) '\n'.output a = get_a loop eat_na(a) if rand and a != null then eat_a(a) break end #alt3#break end eat_na(a) eat_a(a) a = get_a do eat_na(a) if rand and a != null then eat_a(a) break label doblock end abort #!alt4# end label doblock eat_na(a) eat_a(a)