# This file is part of NIT ( http://www.nitlanguage.org ). # # Copyright 2014 Romain Chanoir # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Test for the audio module of App.nit framework module test_audio import simple_android import android::audio redef class App var soundsp: nullable Sound var soundmp: nullable Sound var test_assets = false var test_ressources = true redef fun window_created do super if test_assets then soundsp = load_sound("testsound.ogg") soundmp = load_music("xylofon.ogg") end if test_ressources then soundsp = load_sound_from_res("testsound") soundmp = load_music_from_res("xylofon") end default_mediaplayer.looping = true soundmp.play end redef fun input( ie ) do if ie isa PointerEvent and ie.depressed then soundsp.play end return super end end