# This file is part of NIT (http://www.nitlanguage.org). # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Simple service keeping track of which keys are currently pressed # # This service revolves around `app.pressed_keys`, a `Set` of the names of currently pressed keys. # As a `Set`, `app.pressed_keys` can be iterated and queried with `has`. # # Limitations: The keys names are platform dependent. # # ~~~nitish # redef class App # redef fun accept_event(event) # do # # First, pass the event to `super`, `pressed_keys` must see all # # events but it doesn't intercept any of them. # if super then return true # return false # end # # redef fun update(dt) # do # for key in pressed_keys do # if k == "left" or k == "a" then # # Act on key pressed down # print "left or a is pressed down" # end # end # end # end # ~~~ module keys import mnit::input import gamnit redef class App # Currently pressed keys var pressed_keys = new Set[String] is lazy # Register `event` to update `app.pressed_keys` private fun register_key_event(event: KeyEvent) do var key = event.name if event.is_down then app.pressed_keys.add key else if app.pressed_keys.has(key) then app.pressed_keys.remove key end end redef fun accept_event(event) do if event isa KeyEvent then register_key_event event return super end end