# Obj * 3: * (test_prog::Float::*) * 3: / (test_prog::Int::/) * 3: == (test_prog::Object::==) * 3: Elf (test_prog::Elf) * 3: Int (test_prog::Int) * 1: Object (test_prog::Object) * 3: Sys (test_prog::Sys) * 3: age (test_prog::Character::age) * 3: rpg (test_prog>rpg>) * 3: rpg (test_prog::rpg)