# to * 2: * (test_prog::Float::*) * 2: + (test_prog::Float::+) * 2: - (test_prog::Float::-) * 2: / (test_prog::Float::/) * 2: / (test_prog::Int::/) * 2: == (test_prog::Object::==) * 2: > (test_prog::Int::>) * 2: > (test_prog::Float::>) * 1: to_f (test_prog::Int::to_f) * 2: total_strengh (test_prog::Character::total_strengh)