# Foo * 3: != (test_prog::Object::!=) * 3: == (test_prog::Object::==) * 3: > (test_prog::Int::>) * 2: Bool (test_prog::Bool) * 3: Elf (test_prog::Elf) * 3: Float (test_prog::Float) * 3: Int (test_prog::Int) * 3: Sys (test_prog::Sys) * 3: rpg (test_prog::rpg) * 3: rpg (test_prog>rpg>)