# This file is part of NIT ( http://www.nitlanguage.org ). # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Support services for gamnit on iOS module gamnit_ios import ios import gamnit import ios::assets redef class App redef fun did_finish_launching_with_options do create_gamnit create_scene return super end # Disable the game loop to rely on the GLKView callbacks on each frame instead redef fun run do end private fun frame_full_indirect do frame_full end redef class GamnitGLKView redef fun update do app.frame_full_indirect end redef fun bind_screen_framebuffer(fbo) do var display = app.display assert display != null display.glk_view.bind_drawable end