X-Git-Url: http://nitlanguage.org diff --git a/lib/more_collections.nit b/lib/more_collections.nit index 019dc67..81688d9 100644 --- a/lib/more_collections.nit +++ b/lib/more_collections.nit @@ -35,7 +35,20 @@ class MultiHashMap[K, V] super HashMap[K, Array[V]] # Add `v` to the array associated with `k`. + # # If there is no array associated, then create it. + # + # For the inverse operation, see `remove_one`. + # + # ``` + # var m = new MultiHashMap[String, Char] + # m.add_one("four", 'i') + # m.add_one("four", 'i') + # m.add_one("four", 'i') + # m.add_one("four", 'i') + # assert m.has_key("four") + # assert m["four"] == ['i', 'i', 'i', 'i'] + # ``` fun add_one(k: K, v: V) do var x = self.get_or_null(k) @@ -51,6 +64,44 @@ class MultiHashMap[K, V] self[key] = res return res end + + # Remove an occurrence of `v` from the array associated with `k`. + # + # If the associated array does not contain `v`, do nothing. If the + # associated array only contain one element and this element is `v`, remove + # the key `k`. + # + # In a nutshell, does the inverse operation of `add_one`. + # + # ``` + # var m = new MultiHashMap[String, Char] + # m["four"] = ['4', 'i', 'i', 'i', 'i'] + # m.remove_one("four", 'i') + # assert m["four"] == ['4', 'i', 'i', 'i'] + # + # m = new MultiHashMap[String, Char] + # m.add_one("one", '1') + # m.remove_one("one", '?') + # assert m["one"] == ['1'] + # m.remove_one("one", '1') + # assert not m.has_key("one") + # assert m["one"] == new Array[Char] + # + # m = new MultiHashMap[String, Char] + # m.add_one("one", '1') + # m.remove_one("two", '2') + # assert not m.has_key("two") + # assert m["one"] == ['1'] + # assert m["two"] == new Array[Char] + # ``` + fun remove_one(k: K, v: V) + do + var x = get_or_null(k) + if x != null then + x.remove(v) + if x.is_empty then keys.remove(k) + end + end end # Simple way to store an `HashMap[K1, HashMap[K2, V]]` @@ -97,6 +148,13 @@ class HashMap2[K1, K2, V] level2.keys.remove(k2) end + # Is there a value at `k1, k2`? + fun has(k1: K1, k2: K2): Bool + do + if not level1.keys.has(k1) then return false + return level1[k1].keys.has(k2) + end + # Remove all items fun clear do level1.clear end @@ -145,6 +203,13 @@ class HashMap3[K1, K2, K3, V] level2.remove_at(k2, k3) end + # Is there a value at `k1, k2, k3`? + fun has(k1: K1, k2: K2, k3: K3): Bool + do + if not level1.keys.has(k1) then return false + return level1[k1].has(k2, k3) + end + # Remove all items fun clear do level1.clear end @@ -526,3 +591,44 @@ private class UnrolledIterator[E] end end end + +# Keep track of the best elements according to a distance value. +# +# ~~~ +# var bests = new BestDistance[String](5) +# bests.update(10, "Too big") +# assert bests.best_items.is_empty +# bests.update(5, "Just fine") +# bests.update(5, "Another one") +# assert bests.best_items.has_exactly(["Just fine", "Another one"]) +# bests.update(2, "A better one") +# bests.update(4, "Not good enough") +# assert bests.best_distance == 2 +# assert bests.best_items.has_exactly(["A better one"]) +# ~~~ +class BestDistance[E] + # Current smallest distance + var best_distance: Int is writable + + # Known elements with the smallest distance + var best_items = new Set[E] is writable + + # Register a `candidate` with a `distance` + # + # * To high, it is ignored. + # * Equal to the current best, it is added + # * Better that them, is is the new best element + # + # Return `true` if the candidate is kept (alone or with other) + # returns `false` if the candidate is ignored. + fun update(distance: Int, candidate: E): Bool + do + if distance > best_distance then return false + if distance < best_distance then + best_distance = distance + best_items.clear + end + best_items.add candidate + return true + end +end