X-Git-Url: http://nitlanguage.org diff --git a/contrib/nitrpg/src/game.nit b/contrib/nitrpg/src/game.nit index 504c445..5413f43 100644 --- a/contrib/nitrpg/src/game.nit +++ b/contrib/nitrpg/src/game.nit @@ -42,10 +42,10 @@ interface GameEntity fun key: String is abstract # Saves `self` in db. - fun save do game.db.collection(collection_name).save(to_json) + fun save do game.db.collection(collection_name).save(to_json_object) # Json representation of `self`. - fun to_json: JsonObject do + fun to_json_object: JsonObject do var json = new JsonObject json["_id"] = key return json @@ -75,7 +75,7 @@ class Game redef var key = name is lazy # Mongo server url where this game data are stored. - var mongo_url = "mongodb://localhost:27017" is writable + var mongo_url = "mongodb://mongo:27017" is writable # Mongo db client. var client = new MongoClient(mongo_url) is lazy @@ -102,7 +102,7 @@ class Game # Used to load entities from saved data. fun from_json(json: JsonObject) do end - redef fun to_json do + redef fun to_json_object do var json = super json["name"] = name return json @@ -166,7 +166,7 @@ class Game end # Erase all saved data for this game. - fun clear do db.collection(collection_name).remove(to_json) + fun clear do db.collection(collection_name).remove(to_json_object) # Verbosity level used fo stdout. # @@ -236,7 +236,7 @@ class Player nitcoins = json["nitcoins"].as(Int) end - redef fun to_json do + redef fun to_json_object do var json = super json["game"] = game.key json["name"] = name