X-Git-Url: http://nitlanguage.org diff --git a/src/android_platform.nit b/src/android_platform.nit index bb3c270..6f762e0 100644 --- a/src/android_platform.nit +++ b/src/android_platform.nit @@ -1,4 +1,4 @@ -# This file is part of NIT ( http://www.nitlanguage.org )t +# This file is part of NIT ( http://www.nitlanguage.org ) # # Copyright 2014 Alexis Laferrière # @@ -19,6 +19,8 @@ module android_platform import platform import abstract_compiler +import common_ffi +import android_annotations redef class ToolContext redef fun platform_from_name(name) @@ -26,42 +28,20 @@ redef class ToolContext if name == "android" then return new AndroidPlatform return super end - - fun exec_and_check(args: Array[String]) - do - var prog = args.first - args.remove_at 0 - - # Is the wanted program available? - var proc_which = new IProcess.from_a("which", [prog]) - proc_which.wait - var res = proc_which.status - if res != 0 then - print "Android project error: executable \"{prog}\" not found" - exit 1 - end - - # Execute the wanted program - var proc = new Process.from_a(prog, args) - proc.wait - res = proc.status - if res != 0 then - print "Android project error: execution of \"{prog} {args.join(" ")}\" failed" - exit 1 - end - end end class AndroidPlatform super Platform + redef fun supports_libunwind do return false + redef fun toolchain(toolcontext) do return new AndroidToolchain(toolcontext) end class AndroidToolchain super MakefileToolchain - var android_project_root: String + var android_project_root: nullable String = null redef fun compile_dir do @@ -72,14 +52,28 @@ class AndroidToolchain redef fun write_files(compiler, compile_dir, cfiles) do - var app_name = compiler.mainmodule.name - var app_package = "org.nitlanguage.{app_name}" - var app_version = "0.1" + var android_project_root = android_project_root.as(not null) + var project = toolcontext.modelbuilder.android_project_for(compiler.mainmodule) + var short_project_name = compiler.mainmodule.name + var release = toolcontext.opt_release.value + + var app_name = project.name + if app_name == null then app_name = compiler.mainmodule.name - var args = ["android", "-s", "create", "project", "--name", app_name, - "--target", "android-10", "--path", android_project_root, - "--package", app_package, "--activity", app_name] - toolcontext.exec_and_check(args) + var app_package = project.java_package + if app_package == null then app_package = "org.nitlanguage.{short_project_name}" + + var app_version = project.version + if app_version == null then app_version = "1.0" + + var args = ["android", "-s", + "create", "project", + "--name", short_project_name, + "--target", "android-10", + "--path", android_project_root, + "--package", app_package, + "--activity", short_project_name] + toolcontext.exec_and_check(args, "Android project error") # create compile_dir var dir = "{android_project_root}/jni/" @@ -98,16 +92,13 @@ class AndroidToolchain ## Generate delagating makefile dir = "{android_project_root}/jni/" - var file = new OFStream.open("{dir}/Android.mk") - file.write """ + """ include $(call all-subdir-makefiles) -""" - file.close + """.write_to_file("{dir}/Android.mk") ### generate makefile into "{compile_dir}/Android.mk" dir = compile_dir - file = new OFStream.open("{dir}/Android.mk") - file.write """ + """ LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) @@ -121,31 +112,32 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue png include $(BUILD_SHARED_LIBRARY) $(call import-module,android/native_app_glue) -""" - file.close + """.write_to_file("{dir}/Android.mk") ### generate AndroidManifest.xml dir = android_project_root - file = new OFStream.open("{dir}/AndroidManifest.xml") - file.write """ + """ + android:versionCode="{{{project.version_code}}}" + android:versionName="{{{app_version}}}"> - - + + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" + android:configChanges="orientation|keyboardHidden" + android:screenOrientation="portrait"> @@ -154,43 +146,59 @@ $(call import-module,android/native_app_glue) + +{{{project.manifest_application_lines.join("\n")}}} + +{{{project.manifest_lines.join("\n")}}} + -""" - file.close + """.write_to_file("{dir}/AndroidManifest.xml") ### generate res/values/strings.xml dir = "{android_project_root}/res/" if not dir.file_exists then dir.mkdir dir = "{dir}/values/" if not dir.file_exists then dir.mkdir - file = new OFStream.open("{dir}/strings.xml") - file.write """ + """ {{{app_name}}} -""" - file.close + + """.write_to_file("{dir}/strings.xml") ### Link to png sources # libpng is not available on Android NDK # FIXME make obtionnal when we have alternatives to mnit - var nit_dir = "NIT_DIR".environ - var share_dir - if not nit_dir.is_empty then - share_dir = "{nit_dir}/share/" - else - share_dir = "{sys.program_name.dirname}/../share/" - end - if not share_dir.file_exists then + var nit_dir = toolcontext.nit_dir + var share_dir = "{nit_dir}/share/" + if nit_dir == null or not share_dir.file_exists then print "Android project error: Nit share directory not found, please use the environment variable NIT_DIR" exit 1 end share_dir = share_dir.realpath var target_png_dir = "{android_project_root}/jni/png" if not target_png_dir.file_exists then - toolcontext.exec_and_check(["ln", "-s", "{share_dir}/png/", target_png_dir]) + toolcontext.exec_and_check(["ln", "-s", "{share_dir}/png/", target_png_dir], "Android project error") + end + + ### Link to assets (for mnit and others) + # This will be accessed from `android_project_root` + var assets_dir + if compiler.mainmodule.location.file != null then + # it is a real file, use "{file}/../assets" + assets_dir = "{compiler.mainmodule.location.file.filename.dirname}/../assets" + else + # probably used -m, use "." + assets_dir = "assets" + end + if assets_dir.file_exists then + assets_dir = assets_dir.realpath + var target_assets_dir = "{android_project_root}/assets" + if not target_assets_dir.file_exists then + toolcontext.exec_and_check(["ln", "-s", assets_dir, target_assets_dir], "Android project error") + end end end @@ -201,10 +209,39 @@ $(call import-module,android/native_app_glue) redef fun compile_c_code(compiler, compile_dir) do + var android_project_root = android_project_root.as(not null) + var release = toolcontext.opt_release.value + # Compile C code (and thus Nit) - toolcontext.exec_and_check(["ndk-build", "-s", "-j", "4", "-C", android_project_root]) + toolcontext.exec_and_check(["ndk-build", "-s", "-j", "4", "-C", android_project_root], "Android project error") # Generate the apk - toolcontext.exec_and_check(["ant", "-q", "debug", "-f", android_project_root+"/build.xml"]) + var args = ["ant", "-q", "-f", android_project_root+"/build.xml"] + if release then + args.add "release" + else args.add "debug" + toolcontext.exec_and_check(args, "Android project error") + + # Move the apk to the target + var outname = toolcontext.opt_output.value + if outname == null then outname = "{compiler.mainmodule.name}.apk" + + var src_apk_suffix + if release then + src_apk_suffix = "release-unsigned" + else src_apk_suffix = "debug" + + toolcontext.exec_and_check(["mv", "{android_project_root}/bin/{compiler.mainmodule.name}-{src_apk_suffix}.apk", outname], "Android project error") + end +end + +redef class JavaClassTemplate + redef fun write_to_files(compdir) + do + var jni_path = "jni/nit_compile/" + if compdir.has_suffix(jni_path) then + var path = "{compdir.substring(0, compdir.length-jni_path.length)}/src/" + return super(path) + else return super end end