X-Git-Url: http://nitlanguage.org diff --git a/lib/libevent.nit b/lib/libevent.nit index 525915c..7794ed5 100644 --- a/lib/libevent.nit +++ b/lib/libevent.nit @@ -92,28 +92,31 @@ extern class NativeEventBase `{ struct event_base * `} # Create a new event_base to use with the rest of Libevent new `{ return event_base_new(); `} + + # Has `self` been correctly initialized? fun is_valid: Bool do return not address_is_null - #fun creation_ok # Event dispatching loop # # This loop will run the event base until either there are no more added # events, or until something calls `exit_loop`. - fun dispatch `{ event_base_dispatch(recv); `} + fun dispatch `{ event_base_dispatch(self); `} # Exit the event loop # # TODO support timer - fun exit_loop `{ event_base_loopexit(recv, NULL); `} + fun exit_loop `{ event_base_loopexit(self, NULL); `} # Destroy this instance - fun destroy `{ event_base_free(recv); `} + fun destroy `{ event_base_free(self); `} end # Spawned to manage a specific connection # # TODO, use polls class Connection + super Writer + # Closing this connection has been requested, but may not yet be `closed` var close_requested = false @@ -124,7 +127,7 @@ class Connection var native_buffer_event: NativeBufferEvent # Close this connection if possible, otherwise mark it to be closed later - fun close + redef fun close do var success = native_buffer_event.destroy close_requested = true @@ -152,11 +155,13 @@ class Connection fun event_callback(events: Int) do end # Write a string to the connection - fun write(str: String) + redef fun write(str) do - var res = native_buffer_event.write(str.to_cstring, str.length) + native_buffer_event.write(str.to_cstring, str.bytelen) end + redef fun write_byte(byte) do native_buffer_event.write_byte(byte) + # Write a file to the connection # # require: `path.file_exists` @@ -164,7 +169,7 @@ class Connection do assert path.file_exists - var file = new IFStream.open(path) + var file = new FileReader.open(path) var output = native_buffer_event.output_buffer var fd = file.fd var length = file.file_stat.size @@ -175,49 +180,58 @@ end # A buffer event structure, strongly associated to a connection, an input buffer and an output_buffer extern class NativeBufferEvent `{ struct bufferevent * `} + # Write `length` bytes of `line` fun write(line: NativeString, length: Int): Int `{ - return bufferevent_write(recv, line, length); + return bufferevent_write(self, line, length); + `} + + # Write the byte `value` + fun write_byte(value: Byte): Int `{ + unsigned char byt = (unsigned char)value; + return bufferevent_write(self, &byt, 1); `} # Check if we have anything left in our buffers. If so, we set our connection to be closed # on a callback. Otherwise we close it and free it right away. fun destroy: Bool `{ - struct evbuffer* out = bufferevent_get_output(recv); - struct evbuffer* in = bufferevent_get_input(recv); + struct evbuffer* out = bufferevent_get_output(self); + struct evbuffer* in = bufferevent_get_input(self); if(evbuffer_get_length(in) > 0 || evbuffer_get_length(out) > 0) { return 0; } else { - bufferevent_free(recv); + bufferevent_free(self); return 1; } `} # The output buffer associated to `self` - fun output_buffer: OutputNativeEvBuffer `{ return bufferevent_get_output(recv); `} + fun output_buffer: OutputNativeEvBuffer `{ return bufferevent_get_output(self); `} # The input buffer associated to `self` - fun input_buffer: InputNativeEvBuffer `{ return bufferevent_get_input(recv); `} + fun input_buffer: InputNativeEvBuffer `{ return bufferevent_get_input(self); `} end # A single buffer extern class NativeEvBuffer `{ struct evbuffer * `} # Length of data in this buffer - fun length: Int `{ return evbuffer_get_length(recv); `} + fun length: Int `{ return evbuffer_get_length(self); `} end +# An input buffer extern class InputNativeEvBuffer super NativeEvBuffer # Empty/clear `length` data from buffer - fun drain(length: Int) `{ evbuffer_drain(recv, length); `} + fun drain(length: Int) `{ evbuffer_drain(self, length); `} end +# An output buffer extern class OutputNativeEvBuffer super NativeEvBuffer # Add file to buffer fun add_file(fd, offset, length: Int): Bool `{ - return evbuffer_add_file(recv, fd, offset, length); + return evbuffer_add_file(self, fd, offset, length); `} end @@ -252,7 +266,7 @@ extern class ConnectionListener `{ struct evconnlistener * `} `} # Get the `NativeEventBase` associated to `self` - fun base: NativeEventBase `{ return evconnlistener_get_base(recv); `} + fun base: NativeEventBase `{ return evconnlistener_get_base(self); `} # Callback method on listening error fun error_callback do @@ -270,6 +284,7 @@ end # Factory to listen on sockets and create new `Connection` class ConnectionFactory + # The `NativeEventBase` for the dispatch loop of this factory var event_base: NativeEventBase # On new connection, create the handler `Connection` object