X-Git-Url: http://nitlanguage.org diff --git a/src/android_platform.nit b/src/android_platform.nit index 48095c0..8532cf8 100644 --- a/src/android_platform.nit +++ b/src/android_platform.nit @@ -1,4 +1,3 @@ -# This file is part of NIT ( http://www.nitlanguage.org ) # # Copyright 2014 Alexis Laferrière # @@ -19,6 +18,9 @@ module android_platform import platform import abstract_compiler +import common_ffi +intrude import common_ffi::extra_java_files +import android_annotations redef class ToolContext redef fun platform_from_name(name) @@ -39,24 +41,53 @@ end class AndroidToolchain super MakefileToolchain - var android_project_root: String + var android_project_root: nullable String = null redef fun compile_dir do - var normal_compile_dir = super - android_project_root = normal_compile_dir - return "{normal_compile_dir}/jni/nit_compile/" + var android_project_root = "{super}/android/" + self.android_project_root = android_project_root + return "{android_project_root}/jni/nit_compile/" end + redef fun default_outname(mainmodule) do return "{mainmodule.name}.apk" + redef fun write_files(compiler, compile_dir, cfiles) do - var app_name = compiler.mainmodule.name - var app_package = "org.nitlanguage.{app_name}" - var app_version = "0.1" + var android_project_root = android_project_root.as(not null) + var project = toolcontext.modelbuilder.android_project_for(compiler.mainmodule) + var short_project_name = compiler.mainmodule.name + var release = toolcontext.opt_release.value + + var app_name = project.name + if app_name == null then app_name = compiler.mainmodule.name + + var app_package = project.java_package + if app_package == null then app_package = "org.nitlanguage.{short_project_name}" + + var app_version = project.version + if app_version == null then app_version = "1.0" + + var app_min_api = project.min_api + if app_min_api == null then app_min_api = 10 - var args = ["android", "-s", "create", "project", "--name", app_name, - "--target", "android-10", "--path", android_project_root, - "--package", app_package, "--activity", app_name] + var app_target_api = project.target_api + if app_target_api == null then app_target_api = app_min_api + + var app_max_api = "" + if project.max_api != null then app_max_api = "android:maxSdkVersion=\"{project.max_api.as(not null)}\"" + + # Clear the previous android project, so there is no "existing project warning" + # or conflict between Java files of different projects + if android_project_root.file_exists then android_project_root.rmdir + + var args = ["android", "-s", + "create", "project", + "--name", short_project_name, + "--target", "android-{app_target_api}", + "--path", android_project_root, + "--package", app_package, + "--activity", short_project_name] toolcontext.exec_and_check(args, "Android project error") # create compile_dir @@ -74,18 +105,39 @@ class AndroidToolchain if f isa ExternCFile then cfiles.add(f.filename.basename("")) end + # Is there an icon? + var resolutions = ["ldpi", "mdpi", "hdpi", "xhdpi", "xxhdpi", "xxxhdpi"] + var icon_available = false + for res in resolutions do + var path = "res/drawable-{res}/icon.png" + if path.file_exists then + icon_available = true + break + end + end + + var icon_declaration + if icon_available then + icon_declaration = "android:icon=\"@drawable/icon\"" + else icon_declaration = "" + + # Also copy over the java files + dir = "{android_project_root}/src/" + var extra_java_files = compiler.mainmodule.extra_java_files + if extra_java_files != null then for file in extra_java_files do + var path = file.filename + path.file_copy_to("{dir}/{path.basename("")}") + end + ## Generate delagating makefile dir = "{android_project_root}/jni/" - var file = new OFStream.open("{dir}/Android.mk") - file.write """ + """ include $(call all-subdir-makefiles) -""" - file.close + """.write_to_file("{dir}/Android.mk") ### generate makefile into "{compile_dir}/Android.mk" dir = compile_dir - file = new OFStream.open("{dir}/Android.mk") - file.write """ + """ LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) @@ -99,28 +151,27 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue png include $(BUILD_SHARED_LIBRARY) $(call import-module,android/native_app_glue) -""" - file.close + """.write_to_file("{dir}/Android.mk") ### generate AndroidManifest.xml dir = android_project_root - file = new OFStream.open("{dir}/AndroidManifest.xml") - file.write """ + """ + android:versionCode="{{{project.version_code}}}" + android:versionName="{{{app_version}}}"> - + - + android:hasCode="true" + android:debuggable="{{{not release}}}"> @@ -128,7 +179,8 @@ $(call import-module,android/native_app_glue) android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:configChanges="orientation|keyboardHidden" - android:screenOrientation="portrait"> + android:screenOrientation="portrait" + {{{icon_declaration}}}> @@ -137,30 +189,22 @@ $(call import-module,android/native_app_glue) + +{{{project.manifest_application_lines.join("\n")}}} + - - -""" - file.close +{{{project.manifest_lines.join("\n")}}} - ### generate res/values/strings.xml - dir = "{android_project_root}/res/" - if not dir.file_exists then dir.mkdir - dir = "{dir}/values/" - if not dir.file_exists then dir.mkdir - file = new OFStream.open("{dir}/strings.xml") - file.write """ - - {{{app_name}}} -""" - file.close + + + """.write_to_file("{dir}/AndroidManifest.xml") ### Link to png sources # libpng is not available on Android NDK # FIXME make obtionnal when we have alternatives to mnit var nit_dir = toolcontext.nit_dir - var share_dir = "{nit_dir}/share/" + var share_dir = "{nit_dir or else ""}/share/" if nit_dir == null or not share_dir.file_exists then print "Android project error: Nit share directory not found, please use the environment variable NIT_DIR" exit 1 @@ -173,9 +217,14 @@ $(call import-module,android/native_app_glue) ### Link to assets (for mnit and others) # This will be accessed from `android_project_root` - var mainmodule_dir = compiler.mainmodule.location.file.filename.dirname - var assets_dir = "{mainmodule_dir}/../assets" - if not assets_dir.file_exists then assets_dir = "{mainmodule_dir}/assets" + var assets_dir + if compiler.mainmodule.location.file != null then + # it is a real file, use "{file}/../assets" + assets_dir = "{compiler.mainmodule.location.file.filename.dirname}/../assets" + else + # probably used -m, use "." + assets_dir = "assets" + end if assets_dir.file_exists then assets_dir = assets_dir.realpath var target_assets_dir = "{android_project_root}/assets" @@ -183,6 +232,31 @@ $(call import-module,android/native_app_glue) toolcontext.exec_and_check(["ln", "-s", assets_dir, target_assets_dir], "Android project error") end end + + ### copy resources (for android) + # This will be accessed from `android_project_root` + var res_dir + if compiler.mainmodule.location.file != null then + # it is a real file, use "{file}/../res" + res_dir = "{compiler.mainmodule.location.file.filename.dirname}/../res" + else + # probably used -m, use "." + res_dir = "res" + end + if res_dir.file_exists then + # copy the res folder to .nit_compile + res_dir = res_dir.realpath + var target_res_dir = "{android_project_root}" + toolcontext.exec_and_check(["cp", "-R", res_dir, target_res_dir], "Android project error") + end + + if not res_dir.file_exists or not "{res_dir}/values/strings.xml".file_exists then + # Create our own custom `res/values/string.xml` with the App name +""" + + {{{app_name}}} +""".write_to_file "{dir}/res/values/strings.xml" + end end redef fun write_makefile(compiler, compile_dir, cfiles) @@ -192,15 +266,38 @@ $(call import-module,android/native_app_glue) redef fun compile_c_code(compiler, compile_dir) do + var android_project_root = android_project_root.as(not null) + var release = toolcontext.opt_release.value + # Compile C code (and thus Nit) - toolcontext.exec_and_check(["ndk-build", "-s", "-j", "4", "-C", android_project_root], "Android project error") + toolcontext.exec_and_check(["ndk-build", "-s", "-j", "-C", android_project_root], "Android project error") # Generate the apk - toolcontext.exec_and_check(["ant", "-q", "debug", "-f", android_project_root+"/build.xml"], "Android project error") + var args = ["ant", "-q", "-f", android_project_root+"/build.xml"] + if release then + args.add "release" + else args.add "debug" + toolcontext.exec_and_check(args, "Android project error") # Move the apk to the target - var outname = toolcontext.opt_output.value - if outname == null then outname = "{compiler.mainmodule.name}.apk" - toolcontext.exec_and_check(["mv", "{android_project_root}/bin/{compiler.mainmodule.name}-debug.apk", outname], "Android project error") + var outname = outfile(compiler.mainmodule) + + var src_apk_suffix + if release then + src_apk_suffix = "release-unsigned" + else src_apk_suffix = "debug" + + toolcontext.exec_and_check(["mv", "{android_project_root}/bin/{compiler.mainmodule.name}-{src_apk_suffix}.apk", outname], "Android project error") + end +end + +redef class JavaClassTemplate + redef fun write_to_files(compdir) + do + var jni_path = "jni/nit_compile/" + if compdir.has_suffix(jni_path) then + var path = "{compdir.substring(0, compdir.length-jni_path.length)}/src/" + return super(path) + else return super end end