X-Git-Url: http://nitlanguage.org diff --git a/lib/noise.nit b/lib/noise.nit index 3887625..1a0d7ce 100644 --- a/lib/noise.nit +++ b/lib/noise.nit @@ -322,10 +322,20 @@ class InterpolatedNoise # # These magic prime numbers were determined good enough by # non-emperical experimentation. They may need to be changed/improved. - var i = 17957*seed + 45127*x + 22613*y - var mod = 19031 + var seed = 817721 + self.seed + var i = seed * (x+seed) * 25111217 * (y+seed) * 72233613 + var mod = 137121 + var angle = (i.mask.abs%mod).to_f*2.0*pi/mod.to_f + + # Debug code to evaluate the efficiency of the random angle generator + # The average of the produced angles should be at pi + # + #var sum = once new Container[Float](0.0) + #var count = once new Container[Float](0.0) + #sum.item += angle + #count.item += 1.0 + #if count.item.to_i % 1000 == 0 then print "avg:{sum.item/count.item}/{count.item} i:{i} a:{angle} ({x}, {y}: {seed})" - var angle = (i%mod).to_f*2.0*pi/mod.to_f if w == 0 then return angle.cos return angle.sin end