X-Git-Url: http://nitlanguage.org diff --git a/c_src/standard___math._sep.h b/c_src/standard___math._sep.h index 0d368c8..64c4950 100644 --- a/c_src/standard___math._sep.h +++ b/c_src/standard___math._sep.h @@ -1,12 +1,15 @@ -/* This C header file is generated by NIT to compile modules and programs that requires ./../lib/standard/math. */ +/* This C header file is generated by NIT to compile modules and programs that requires ../lib/standard/math. */ #ifndef standard___math_sep #define standard___math_sep #include "standard___collection._sep.h" #include #include "math._nitni.h" -extern const char *LOCATE_standard___math; +extern const char LOCATE_standard___math[]; extern const int SFT_standard___math[]; #define CALL_standard___math___Int___rand(recv) ((standard___math___Int___rand_t)CALL((recv), (SFT_standard___math[0] + 0))) +#define CALL_standard___math___Int___bin_and(recv) ((standard___math___Int___bin_and_t)CALL((recv), (SFT_standard___math[0] + 1))) +#define CALL_standard___math___Int___bin_or(recv) ((standard___math___Int___bin_or_t)CALL((recv), (SFT_standard___math[0] + 2))) +#define CALL_standard___math___Int___bin_xor(recv) ((standard___math___Int___bin_xor_t)CALL((recv), (SFT_standard___math[0] + 3))) #define CALL_standard___math___Float___sqrt(recv) ((standard___math___Float___sqrt_t)CALL((recv), (SFT_standard___math[1] + 0))) #define CALL_standard___math___Float___cos(recv) ((standard___math___Float___cos_t)CALL((recv), (SFT_standard___math[1] + 1))) #define CALL_standard___math___Float___sin(recv) ((standard___math___Float___sin_t)CALL((recv), (SFT_standard___math[1] + 2))) @@ -24,60 +27,49 @@ extern const int SFT_standard___math[]; #define CALL_standard___math___Object___pi(recv) ((standard___math___Object___pi_t)CALL((recv), (SFT_standard___math[3] + 1))) #define CALL_standard___math___Object___srand_from(recv) ((standard___math___Object___srand_from_t)CALL((recv), (SFT_standard___math[3] + 2))) #define CALL_standard___math___Object___srand(recv) ((standard___math___Object___srand_t)CALL((recv), (SFT_standard___math[3] + 3))) -static const char * const LOCATE_standard___math___Int___rand = "math::Int::rand"; val_t standard___math___Int___rand(val_t p0); typedef val_t (*standard___math___Int___rand_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___sqrt = "math::Float::sqrt"; +val_t standard___math___Int___bin_and(val_t p0, val_t p1); +typedef val_t (*standard___math___Int___bin_and_t)(val_t p0, val_t p1); +val_t standard___math___Int___bin_or(val_t p0, val_t p1); +typedef val_t (*standard___math___Int___bin_or_t)(val_t p0, val_t p1); +val_t standard___math___Int___bin_xor(val_t p0, val_t p1); +typedef val_t (*standard___math___Int___bin_xor_t)(val_t p0, val_t p1); val_t standard___math___Float___sqrt(val_t p0); typedef val_t (*standard___math___Float___sqrt_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___cos = "math::Float::cos"; val_t standard___math___Float___cos(val_t p0); typedef val_t (*standard___math___Float___cos_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___sin = "math::Float::sin"; val_t standard___math___Float___sin(val_t p0); typedef val_t (*standard___math___Float___sin_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___tan = "math::Float::tan"; val_t standard___math___Float___tan(val_t p0); typedef val_t (*standard___math___Float___tan_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___acos = "math::Float::acos"; val_t standard___math___Float___acos(val_t p0); typedef val_t (*standard___math___Float___acos_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___asin = "math::Float::asin"; val_t standard___math___Float___asin(val_t p0); typedef val_t (*standard___math___Float___asin_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___atan = "math::Float::atan"; val_t standard___math___Float___atan(val_t p0); typedef val_t (*standard___math___Float___atan_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___pow = "math::Float::pow"; val_t standard___math___Float___pow(val_t p0, val_t p1); typedef val_t (*standard___math___Float___pow_t)(val_t p0, val_t p1); -static const char * const LOCATE_standard___math___Float___log = "math::Float::log"; val_t standard___math___Float___log(val_t p0); typedef val_t (*standard___math___Float___log_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___exp = "math::Float::exp"; val_t standard___math___Float___exp(val_t p0); typedef val_t (*standard___math___Float___exp_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___rand = "math::Float::rand"; val_t standard___math___Float___rand(val_t p0); typedef val_t (*standard___math___Float___rand_t)(val_t p0); -static const char * const LOCATE_standard___math___Float___hypot_with = "math::Float::hypot_with"; val_t standard___math___Float___hypot_with(val_t p0, val_t p1); typedef val_t (*standard___math___Float___hypot_with_t)(val_t p0, val_t p1); -static const char * const LOCATE_standard___math___Collection___rand = "math::Collection::rand"; val_t standard___math___Collection___rand(val_t p0); typedef val_t (*standard___math___Collection___rand_t)(val_t p0); - void OC_standard___math___Collection___rand_2(struct stack_frame_t *closctx, val_t p0); - typedef void (*OC_standard___math___Collection___rand_2_t)(struct stack_frame_t *closctx, val_t p0); -static const char * const LOCATE_standard___math___Object___atan2 = "math::Object::atan2"; + typedef void (*CLOS_OC_standard___math___Collection___rand_2_0)(struct stack_frame_t *); + void OC_standard___math___Collection___rand_2(struct stack_frame_t *closctx, val_t p0, struct stack_frame_t *closctx_param, fun_t clos_fun0); + typedef void (*OC_standard___math___Collection___rand_2_t)(struct stack_frame_t *closctx, val_t p0, struct stack_frame_t *closctx_param, fun_t clos_fun0); val_t standard___math___Object___atan2(val_t p0, val_t p1, val_t p2); typedef val_t (*standard___math___Object___atan2_t)(val_t p0, val_t p1, val_t p2); -static const char * const LOCATE_standard___math___Object___pi = "math::Object::pi"; val_t standard___math___Object___pi(val_t p0); typedef val_t (*standard___math___Object___pi_t)(val_t p0); -static const char * const LOCATE_standard___math___Object___srand_from = "math::Object::srand_from"; void standard___math___Object___srand_from(val_t p0, val_t p1); typedef void (*standard___math___Object___srand_from_t)(val_t p0, val_t p1); -static const char * const LOCATE_standard___math___Object___srand = "math::Object::srand"; void standard___math___Object___srand(val_t p0); typedef void (*standard___math___Object___srand_t)(val_t p0); #endif