X-Git-Url: http://nitlanguage.org diff --git a/lib/core/math.nit b/lib/core/math.nit index c08c735..0f8325f 100644 --- a/lib/core/math.nit +++ b/lib/core/math.nit @@ -67,12 +67,12 @@ redef class Int # Returns the result of a binary AND operation on `self` and `i` # # assert 0x10 & 0x01 == 0 - fun &(i: Int): Int `{ return self & i; `} + fun &(i: Int): Int is intern `{ return self & i; `} # Returns the result of a binary OR operation on `self` and `i` # # assert 0x10 | 0x01 == 0x11 - fun |(i: Int): Int `{ return self | i; `} + fun |(i: Int): Int is intern `{ return self | i; `} # Returns the result of a binary XOR operation on `self` and `i` # @@ -128,7 +128,7 @@ redef class Int # # assert 3.is_prime # assert not 1.is_prime - # assert not 12.is_prime + # assert not 15.is_prime fun is_prime: Bool do if self == 2 then @@ -136,7 +136,7 @@ redef class Int else if self <= 1 or self.is_even then return false end - for i in [3..self.sqrt[ do + for i in [3..self.sqrt] do if self % i == 0 then return false end return true @@ -175,7 +175,7 @@ redef class Byte # Returns the result of a binary AND operation on `self` and `i` # # assert 0x10u8 & 0x01u8 == 0u8 - fun &(i: Byte): Byte `{ return self & i; `} + fun &(i: Byte): Byte is intern `{ return self & i; `} # Returns the result of a binary OR operation on `self` and `i` # @@ -442,6 +442,40 @@ redef class Collection[ E ] res.shuffle return res end + + # Return a new array made of (at most) `length` elements randomly chosen. + # + # ~~~ + # var a = [1,2,1].sample(2) + # assert a == [1,1] or a == [1,2] or a == [2,1] + # ~~~ + # + # If there is not enough elements, then the result only contains them in a random order. + # See `to_shuffle`. + # + # ENSURE `result.length == self.length.min(length)` + # + # Note: the default implementation uses the Reservoir Algorithm + fun sample(length: Int): Array[E] + do + if length >= self.length then return to_shuffle + + var res = new Array[E].with_capacity(length) + var it = iterator + for i in [0..length[ do + res[i] = it.item + it.next + end + res.shuffle + for i in [length+1..self.length] do + var j = i.rand + if j < length then + res[j] = it.item + end + it.next + end + return res + end end redef class SequenceRead[E] @@ -490,11 +524,11 @@ redef class Sys end end -# Computes the arc tangent given `x` and `y`. +# Computes the arc tangent given `y` and `x`. # # assert atan2(-0.0, 1.0) == -0.0 # assert atan2(0.0, 1.0) == 0.0 -fun atan2(x: Float, y: Float): Float `{ return atan2(x, y); `} +fun atan2(y: Float, x: Float): Float `{ return atan2(y, x); `} # Approximate value of **pi**. fun pi: Float do return 3.14159265 @@ -511,9 +545,9 @@ fun pi: Float do return 3.14159265 # assert 10.rand == a # assert 100.rand == b # ~~~~ -fun srand_from(x: Int) `{ nit_rand_seeded = 1; nit_rand_seed = x; `} +fun srand_from(x: Int) `{ nit_rand_seeded = 1; nit_rand_seed = (unsigned int)x; `} # Reinitialize the pseudo-random generator used by the method `rand` and other. # This method is automatically invoked at the begin of the program, so usually, there is no need to manually invoke it. # The only exception is in conjunction with `srand_from` to reset the pseudo-random generator. -fun srand `{ nit_rand_seeded = 0; srand(time(NULL)); `} +fun srand `{ nit_rand_seeded = 0; srand((unsigned int)time(NULL)); `}