X-Git-Url: http://nitlanguage.org diff --git a/lib/ordered_tree.nit b/lib/ordered_tree.nit index 5c42f46..d1dde15 100644 --- a/lib/ordered_tree.nit +++ b/lib/ordered_tree.nit @@ -14,7 +14,7 @@ # See the License for the specific language governing permissions and # limitations under the License. -# management and display of ordered trees +# Manipulation and presentation of ordered trees. module ordered_tree # Generic structure to manage and display an ordered tree @@ -59,8 +59,9 @@ module ordered_tree # This class can be used as it to work with generic trees but can also be specialized to provide more specific # behavior or display. It is why the internal attributes are mutable. class OrderedTree[E: Object] - super Streamable + super Writable super Collection[E] + super Cloneable # The roots of the tree (in sequence) var roots = new Array[E] @@ -69,23 +70,81 @@ class OrderedTree[E: Object] # For each element, the ordered array of its direct sub-elements. var sub = new HashMap[E, Array[E]] + # The parent of each element. + # + # Roots have `null` as parent. + private var parents = new HashMap[E, nullable E] + + redef fun length do return parents.length + + redef fun has(e) do return parents.has_key(e) + + # The parent of the element `e` + # + # Roots have `null` as parent. + # + # ~~~ + # var tree = new OrderedTree[Int] + # tree.add(1, 2) + # assert tree.parent(2) == 1 + # assert tree.parent(1) == null + # ~~~ + fun parent(e: E): nullable E do return parents[e] + # Add a new element `e` in the tree. + # # `p` is the parent of `e`. - # if `p` is null, then `e` is a root element. + # If `p` is null, then `e` is a root element. + # + # If `e` is already in the tree, it is detached from its old + # parent and attached to the new parent `p`. fun add(p: nullable E, e: E) do + detach(e) + parents[e] = p if p == null then roots.add(e) - else if sub.has_key(p) then - sub[p].add(e) else - sub[p] = [e] + if not has(p) then add(null, p) + if sub.has_key(p) then + sub[p].add(e) + else + sub[p] = [e] + end + end + end + + # Append all nodes `es` as children of `p`. + fun add_all(p: nullable E, es: Collection[E]) + do + for e in es do add(p, e) + end + + # Temporary remove `e`. + # + # Children of `e` are left untouched in the tree. + # This make the tree inconstant until `e` is added back. + private fun detach(e: E) + do + var old_parent = parents.get_or_null(e) + if old_parent != null then + var subs = sub[old_parent] + subs.remove(e) + if subs.is_empty then + # remove the sub when all children are detached + # so that `==` and `hash` are sane + # Otherwise an empty array will be considered + # differently than no array. + sub.keys.remove(old_parent) + end + else if roots.has(e) then + roots.remove(e) end end # print the full tree on `o` # Write a ASCII-style tree and use the `display` method to label elements - redef fun write_to(stream: OStream) + redef fun write_to(stream: Writer) do for r in roots do stream.write display(r) @@ -94,10 +153,11 @@ class OrderedTree[E: Object] end end - private fun sub_write_to(o: OStream, e: E, prefix: String) + private fun sub_write_to(o: Writer, e: E, prefix: String) do if not sub.has_key(e) then return var subs = sub[e] + if subs.is_empty then return var last = subs.last for e2 in subs do if e2 != last then @@ -130,16 +190,11 @@ class OrderedTree[E: Object] # Order is preserved # # var tree = new OrderedTree[Int] - # tree.add(null, 1) - # tree.add(1, 11) - # tree.add(11, 111) - # tree.add(11, 112) - # tree.add(1, 12) - # tree.add(12, 121) - # tree.add(12, 122) - # tree.add(null, 2) - # tree.add(2, 21) - # tree.add(2, 22) + # tree.add_all(null, [1, 2]) + # tree.add_all(1, [11, 12]) + # tree.add_all(11, [111, 112]) + # tree.add_all(12, [121, 122]) + # tree.add_all(2, [21, 22]) # assert tree.to_a == [1, 11, 111, 112, 12, 121, 122, 2, 21, 22] redef fun to_a: Array[E] do var res = new Array[E] @@ -165,21 +220,60 @@ class OrderedTree[E: Object] redef fun first do return roots.first # var tree = new OrderedTree[Int] - # tree.add(null, 1) - # tree.add(1, 11) - # tree.add(11, 111) - # tree.add(11, 112) - # tree.add(1, 12) - # tree.add(12, 121) - # tree.add(12, 122) - # tree.add(null, 2) - # tree.add(2, 21) - # tree.add(2, 22) + # tree.add_all(null, [1, 2]) + # tree.add_all(1, [11, 12]) + # tree.add_all(11, [111, 112]) + # tree.add_all(12, [121, 122]) + # tree.add_all(2, [21, 22]) # var order = [1, 11, 111, 112, 12, 121, 122, 2, 21, 22] - # var res = new Array[Int] - # for i in tree do res.add(i) - # assert res == order + # assert tree.iterator.to_a == order redef fun iterator do return new OrderedTreeIterator[E](self) + + # Two trees are equal if they have the same nodes in the same order + # + # ~~~ + # var t1 = new OrderedTree[Int] + # t1.add_all(null, [1, 2]) + # t1.add_all(1, [11, 12]) + # + # var t2 = new OrderedTree[Int] + # t2.add_all(null, [1, 2]) + # + # assert t1 != t2 + # + # t2.add_all(1, [11, 12]) + # + # assert t1 == t2 + # ~~~ + redef fun ==(other) + do + if not other isa OrderedTree[Object] then return false + return roots == other.roots and sub == other.sub + end + + redef fun hash + do + return roots.hash + sub.hash + end + + # Shallow clone of the tree. + # + # ~~~ + # var t = new OrderedTree[Int] + # t.add_all(null, [1, 2]) + # t.add_all(1, [11, 12]) + # + # assert t.clone == t + # ~~~ + redef fun clone + do + var res = new OrderedTree[E] + res.add_all(null, roots) + for p, es in sub do + res.add_all(p, es) + end + return res + end end # An Iterator over an OrderedTree