X-Git-Url: http://nitlanguage.org diff --git a/src/model/model_base.nit b/src/model/model_base.nit index 666ce8e..0c136b8 100644 --- a/src/model/model_base.nit +++ b/src/model/model_base.nit @@ -16,17 +16,93 @@ # The abstract concept of model and related common things module model_base +import location # The container class of a Nit object-oriented model. # A model knows modules, classes and properties and can retrieve them. class Model + super MEntity + + redef fun model do return self + + # Place-holder object that means no-location + # + # See `MEntity::location` + var no_location = new Location(null, 0, 0, 0, 0) end # A named and possibly documented entity in the model. -# This class is usefull to generalize presentation of entities to the human. +# This class is useful to generalize presentation of entities to the human. abstract class MEntity - # The short (unqualified) name of this model entity + # The short (unqualified) name of this model entity. + # + # The short-name is based from the identifiers used to declare or denote the entity. + # It is usually globally ambiguous but is often enough in a precise local context. + # + # It is suitable to use the short-name in message to the user. + # However, special care must be used in case of potential ambiguities or name conflict. fun name: String is abstract + + # A fully-qualified name of this model entity. + # + # The full-name is based on the short name and is usually prefixed by the name of an outer entity. + # Usually the quad (`::`) is used to separate the different names. + # + # The full-name is expected to be unique and unambiguous in lawful Nit models for the same kind of entity. + # + # It is often suitable to use it in message to the user. + # However, some full-name could be long and verbose, + # + # See the specific implementation in subclasses for details. + fun full_name: String is abstract + + # A fully-qualified C-like identifier of this model entity. + # + # The C-name is a name that respects the rule of identifiers in the C language: + # it is only made of alphanumeric characters and starts with a letter (or a underscore). + # + # The C-name can be seen as a mangled version of the `full_name`. + # Therefore, it is expected to be unique and unambiguous in lawful Nit models for the same kind of entity. + # + # The C-name is used by tools that need some identifiers in generated files to designate the + # entity. + # + # Is is not suitable to use it directly with the user (e.g. in message) and + # indirect use should be restricted (e.g. to name a web-page) + fun c_name: String is abstract + + # The origin of the definition. + # + # Most model entities are defined in a specific place in the source base. + # + # Because most model entities have one, + # it is simpler for the client to have a non-nullable return value. + # For entities that lack a location, mock-up special locations are used instead. + # By default it is `model.no_location`. + fun location: Location do return model.no_location + + # A Model Entity has a direct link to its model + fun model: Model is abstract + + # The indication that the entity did not pass some semantic verifications. + # + # This simple flag is set by a given analysis to say that the entity is broken and unusable in + # an execution. + # When an entity status is set to broken, it is usually associated with a error message. + # + # If it is safe to do so, clients of the model SHOULD just skip broken entities in their processing. + # Clients that do not care about the executability (e.g. metrics) MAY still process the entity or + # perform specific checks to determinate the validity of the entity. + # + # Note that the broken status is not propagated to enclosing and enclosed entities. + # e.g. a broken method does not make the whole module broken. + var is_broken = false is writable + + # Is `self` created for internal purpose? + # + # Fictive entities are used internally but they should not be + # exposed to the final user. + var is_fictive: Bool = false is writable end # Something that represents a concern @@ -43,6 +119,7 @@ end # * `public_visibility` # * `protected_visibility` # * `none_visibility` +# * `private_visiblity` # # Note this class is basically an enum. # FIXME: use a real enum once user-defined enums are available @@ -54,11 +131,7 @@ class MVisibility private var level: Int - private init(s: String, level: Int) - do - self.to_s = s - self.level = level - end + # TODO: private init because enumeration. # Is self give less visibility than other # none < private < protected < public < intrude @@ -68,8 +141,23 @@ class MVisibility end end +# A `Comparator` to sort mentities by their names. +class MEntityNameSorter + super Comparator + + redef type COMPARED: MEntity + + # Returns `a.name <=> b.name`. + redef fun compare(a, b) do return a.name <=> b.name +end + +# The visibility level `intrude` fun intrude_visibility: MVisibility do return once new MVisibility("intrude", 5) +# The visibility level `public` fun public_visibility: MVisibility do return once new MVisibility("public", 4) +# The visibility level `protected` fun protected_visibility: MVisibility do return once new MVisibility("protected", 3) +# The visibility level `private` fun private_visibility: MVisibility do return once new MVisibility("private", 2) +# The visibility level `none` (no visibility) fun none_visibility: MVisibility do return once new MVisibility("none", 1)