X-Git-Url: http://nitlanguage.org diff --git a/contrib/friendz/src/friendz.nit b/contrib/friendz/src/friendz.nit index 9425abe..07156aa 100644 --- a/contrib/friendz/src/friendz.nit +++ b/contrib/friendz/src/friendz.nit @@ -217,9 +217,9 @@ class LevelButton self.over = self.level.fullname if self.level.get_state >= l.l_won then - if game.levels[9].get_state >= l.l_won then self.over += " --- {self.level.score}/{self.level.par}" + if game.levels[9].get_state >= l.l_won then self.over += " --- {self.level.score}/{self.level.gold}" else if self.level.get_state >= l.l_open then - if game.levels[9].get_state >= l.l_open then self.over += " --- ?/{self.level.par}" + if game.levels[9].get_state >= l.l_open then self.over += " --- ?/{self.level.gold}" end #self.enabled = l.get_state >= l.l_open end @@ -242,7 +242,7 @@ class LevelButton end ctx.blit(game.img[ix,iy], self.x, self.y) - if s == l.l_par then + if s == l.l_gold then ctx.blit(game.img2[7,0], self.x + bw*5/8, self.y-bh*1/8) end ctx.textx(self.level.name, self.x+5, self.y+5, 24, null, null) @@ -730,9 +730,9 @@ class Score end if game.levels[9].get_state >= level.l_won then if level.is_challenge then - ctx.textx("GOAL: {level.par}",self.x,self.y+44,21,"yellow",null) + ctx.textx("GOAL: {level.gold}",self.x,self.y+44,21,"yellow",null) else - ctx.textx("PAR: {level.par}",self.x,self.y+44,21,"yellow",null) + ctx.textx("GOLD: {level.gold}",self.x,self.y+44,21,"yellow",null) end end end @@ -1094,7 +1094,7 @@ redef class Game end t = new Achievement(self, 0, "Training") entities.push(t) - t = new Achievement(self, 1, "Par") + t = new Achievement(self, 1, "Gold") entities.push(t) t = new Achievement(self, 2, "Editor") entities.push(t)