lib/gamnit: initialize `current_fps` to `maximum_fps`
authorAlexis Laferrière <alexis.laf@xymus.net>
Sat, 16 Apr 2016 16:06:07 +0000 (12:06 -0400)
committerAlexis Laferrière <alexis.laf@xymus.net>
Fri, 20 May 2016 19:22:41 +0000 (15:22 -0400)
commitfbb97bd51caaadb89c12446c43ff075374dedde6
treeec5d51b2bfaa83bad0753f091f3fac0657d0cfbe
parent223c750769cf0e968f406a79625491f48130ff51
lib/gamnit: initialize `current_fps` to `maximum_fps`

This lets a program use `current_fps` right from the beginning and
gives a value which is somewhat realistic (vs returning 0).

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
lib/gamnit/limit_fps.nit