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952c528)
Fixes #1168
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
# Returns the game with `name` or null if no game exists with this name.
fun load_game(name: String): nullable Game do
# Returns the game with `name` or null if no game exists with this name.
fun load_game(name: String): nullable Game do
- var repo = new Repo(api, name)
- if api.was_error then return null
+ var repo = api.load_repo(name)
+ if api.was_error or repo == null then return null
var game = new Game(api, repo)
game.root_url = root_url
return game
var game = new Game(api, repo)
game.root_url = root_url
return game
# From where to start the display of events related lists.
var list_from = 0
# From where to start the display of events related lists.
var list_from = 0
+
+ # TODO should also check 201, 203 ...
+ private fun is_response_error(response: HttpResponse): Bool do
+ return response.status_code != 200
+ end
end
# Repo overview page.
end
# Repo overview page.
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
+ if is_response_error(rsp) then return rsp
page.side_panels.add new ShortListPlayersPanel(game)
page.flow_panels.add new PodiumPanel(game)
page.flow_panels.add new EventListPanel(game, list_limit, list_from)
page.side_panels.add new ShortListPlayersPanel(game)
page.flow_panels.add new PodiumPanel(game)
page.flow_panels.add new EventListPanel(game, list_limit, list_from)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
+ if is_response_error(rsp) then return rsp
page.breadcrumbs.add_link(game.url / "players", "players")
page.flow_panels.add new ListPlayersPanel(game)
rsp.body = page.write_to_string
page.breadcrumbs.add_link(game.url / "players", "players")
page.flow_panels.add new ListPlayersPanel(game)
rsp.body = page.write_to_string
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
+ if is_response_error(rsp) then return rsp
var name = request.param("player")
if name == null then
var msg = "Bad request: should look like /:owner/:repo/:players/:name."
var name = request.param("player")
if name == null then
var msg = "Bad request: should look like /:owner/:repo/:players/:name."
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
+ if is_response_error(rsp) then return rsp
page.breadcrumbs.add_link(game.url / "achievements", "achievements")
page.flow_panels.add new AchievementsListPanel(game)
rsp.body = page.write_to_string
page.breadcrumbs.add_link(game.url / "achievements", "achievements")
page.flow_panels.add new AchievementsListPanel(game)
rsp.body = page.write_to_string
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
redef fun answer(request, url) do
var rsp = prepare_response(request, url)
+ if is_response_error(rsp) then return rsp
var name = request.param("achievement")
if name == null then
var msg = "Bad request: should look like /:owner/:repo/achievements/:achievement."
var name = request.param("achievement")
if name == null then
var msg = "Bad request: should look like /:owner/:repo/achievements/:achievement."