Merge: gamnit audio: control sound channels and don't crash if there's no sound card
authorJean Privat <jean@pryen.org>
Thu, 31 Aug 2017 19:44:13 +0000 (15:44 -0400)
committerJean Privat <jean@pryen.org>
Thu, 31 Aug 2017 19:44:13 +0000 (15:44 -0400)
Desktop clients can now control playing sounds with the new services from SDL2 mixer. The equivalent was already implemented for Android but not GNU/Linux. The new services still need to be fully exposed in the `app::audio` API.

This PR also removes the requirement to have a working sound card to launch a gamnit game.

Pull-Request: #2537
Reviewed-by: Jean Privat <jean@pryen.org>


Trivial merge