From: Alexis Laferrière Date: Sat, 12 Sep 2015 13:41:15 +0000 (-0400) Subject: lib/glesv2: intro glRenderbufferStorage X-Git-Tag: v0.7.8~28^2~8 X-Git-Url: http://nitlanguage.org lib/glesv2: intro glRenderbufferStorage Signed-off-by: Alexis Laferrière --- diff --git a/lib/glesv2/glesv2.nit b/lib/glesv2/glesv2.nit index 73ad648..4192ee1 100644 --- a/lib/glesv2/glesv2.nit +++ b/lib/glesv2/glesv2.nit @@ -471,6 +471,31 @@ fun glFramebufferRenderbuffer(target: GLFramebufferTarget, attachment: GLAttachm glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); `} +# Establish data storage, `format` and dimensions of the `target` renderbuffer object's image +fun glRenderbufferStorage(target: GLRenderbufferTarget, format: GLRenderbufferFormat, width, height: Int) `{ + glRenderbufferStorage(GL_RENDERBUFFER, format, width, height); +`} + +# Format for a renderbuffer +extern class GLRenderbufferFormat + super GLEnum +end + +# 4 red, 4 green, 4 blue, 4 alpha bits format +fun gl_RGBA4: GLRenderbufferFormat `{ return GL_RGBA4; `} + +# 5 red, 6 green, 5 blue bits format +fun gl_RGB565: GLRenderbufferFormat `{ return GL_RGB565; `} + +# 5 red, 5 green, 5 blue, 1 alpha bits format +fun gl_RGB_A1: GLRenderbufferFormat `{ return GL_RGB5_A1; `} + +# 16 depth bits format +fun gl_DEPTH_COMPNENT16: GLRenderbufferFormat `{ return GL_DEPTH_COMPONENT16; `} + +# 8 stencil bits format +fun gl_STENCIL_INDEX8: GLRenderbufferFormat `{ return GL_STENCIL_INDEX8; `} + # Renderbuffer attachment point to a framebuffer extern class GLAttachment super GLEnum