From: Alexis Laferrière Date: Sat, 12 Sep 2015 14:01:00 +0000 (-0400) Subject: lib/glesv2: intro glFramebufferTexture2D X-Git-Tag: v0.7.8~28^2~6 X-Git-Url: http://nitlanguage.org lib/glesv2: intro glFramebufferTexture2D Signed-off-by: Alexis Laferrière --- diff --git a/lib/glesv2/glesv2.nit b/lib/glesv2/glesv2.nit index 7ece283..77ae5a4 100644 --- a/lib/glesv2/glesv2.nit +++ b/lib/glesv2/glesv2.nit @@ -791,6 +791,12 @@ fun gl_NICEST: GLHintMode `{ return GL_NICEST; `} # No preference fun gl_DONT_CARE: GLHintMode `{ return GL_DONT_CARE; `} +# Attach a level of a texture object as a logical buffer to the currently bound framebuffer object +fun glFramebufferTexture2D(target: GLFramebufferTarget, attachment: GLAttachment, + texture_target: GLTextureTarget, texture, level: Int) `{ + glFramebufferTexture2D(target, attachment, texture_target, texture, level); +`} + # Entry point to OpenGL server-side capabilities class GLCapabilities