From 1ff52f88bcf1e6712fa80a8e778f045763668f3f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alexis=20Laferri=C3=A8re?= Date: Sat, 19 Dec 2015 19:46:05 -0500 Subject: [PATCH] lib/app: intro `Asset` and `TextAsset` MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Alexis Laferrière --- lib/app/app.nit | 1 + lib/app/assets.nit | 44 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 45 insertions(+) create mode 100644 lib/app/assets.nit diff --git a/lib/app/app.nit b/lib/app/app.nit index 79cbb38..587e5a2 100644 --- a/lib/app/app.nit +++ b/lib/app/app.nit @@ -21,3 +21,4 @@ module app import app_base +import assets diff --git a/lib/app/assets.nit b/lib/app/assets.nit new file mode 100644 index 0000000..8c2dc5c --- /dev/null +++ b/lib/app/assets.nit @@ -0,0 +1,44 @@ +# This file is part of NIT ( http://www.nitlanguage.org ). +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +# Portable services to load resources from the assets folder +module assets + +# Resource from the assets folder +# +# At compilation, the asset folder should be at the root of the package. +# In practice, this is usually next to the folders `src` and `bin`. +# +# These assets are packaged with the application. +abstract class Asset + + # Path to this asset within the assets folder + var path: String +end + +# Text file from the assets folder +# +# Use `to_s` to get the content of this asset. +class TextAsset + super Asset + + # Text content of this asset + redef var to_s = load is lazy + + # Load this asset + fun load: String is abstract + + # Error on the last call to `load`, if any + var error: nullable Error = null +end -- 1.7.9.5