From 21f3385d45b4b17be6fba770d7b4e3dc36fbed8d Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alexis=20Laferri=C3=A8re?= Date: Sat, 29 Apr 2017 08:56:13 -0400 Subject: [PATCH] gamnit: fix pixelated changing only magnification behavior MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Alexis Laferrière --- lib/gamnit/textures.nit | 1 - 1 file changed, 1 deletion(-) diff --git a/lib/gamnit/textures.nit b/lib/gamnit/textures.nit index 3b72a51..9b980fb 100644 --- a/lib/gamnit/textures.nit +++ b/lib/gamnit/textures.nit @@ -124,7 +124,6 @@ class GamnitRootTexture glBindTexture(gl_TEXTURE_2D, gl_texture) var param = if pixelated then gl_NEAREST else gl_LINEAR - glTexParameteri(gl_TEXTURE_2D, gl_TEXTURE_MIN_FILTER, param) glTexParameteri(gl_TEXTURE_2D, gl_TEXTURE_MAG_FILTER, param) end -- 1.7.9.5