From 61da09b44cfbb377b193f29a4d987bb2d7aaece7 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alexis=20Laferri=C3=A8re?= Date: Wed, 26 Feb 2014 11:59:52 -0500 Subject: [PATCH] lib/sdl: minor whitespace cleanup MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Alexis Laferrière --- lib/mnit_linux/sdl.nit | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/lib/mnit_linux/sdl.nit b/lib/mnit_linux/sdl.nit index 839c2e1..7fb8382 100644 --- a/lib/mnit_linux/sdl.nit +++ b/lib/mnit_linux/sdl.nit @@ -38,7 +38,7 @@ extern SDLDisplay in "C" `{SDL_Surface *`} redef type I: SDLImage - # Initialize a surface with width and height + # Initialize a surface with width and height new ( w, h: Int) is extern `{ SDL_Init(SDL_INIT_VIDEO); @@ -53,7 +53,7 @@ extern SDLDisplay in "C" `{SDL_Surface *`} return SDL_SetVideoMode( w, h, 24, SDL_HWSURFACE ); `} - # Destroy the surface + # Destroy the surface fun destroy is extern `{ if ( SDL_WasInit( SDL_INIT_VIDEO ) ) SDL_Quit(); @@ -155,7 +155,7 @@ extern SDLDisplay in "C" `{SDL_Surface *`} # Set the position of the cursor to x,y fun warp_mouse( x,y: Int ) `{ SDL_WarpMouse( x, y ); `} - # Show or hide the cursor + # Show or hide the cursor fun show_cursor( show: Bool ) `{ SDL_ShowCursor( show ); `} end @@ -199,7 +199,7 @@ extern SDLImage in "C" `{SDL_Surface*`} # TODO remove return NULL; `} - # Copy of an existing SDLImage + # Copy of an existing SDLImage new copy_of( image: SDLImage ) is extern `{ SDL_Surface *new_image = SDL_CreateRGBSurface( image->flags, image->w, image->h, 24, 0, 0, 0, 0 ); @@ -217,7 +217,7 @@ extern SDLImage in "C" `{SDL_Surface*`} # TODO remove # Save the image into the specified file fun save_to_file( path: String ) is extern import String::to_cstring `{ `} - # Destroy the image and free the memory + # Destroy the image and free the memory redef fun destroy is extern `{ SDL_FreeSurface( recv ); `} redef fun width: Int is extern `{ return recv->w; `} @@ -228,7 +228,7 @@ end # A simple rectangle extern SDLRectangle in "C" `{SDL_Rect*`} - # Constructor with x,y positions width and height of the rectangle + # Constructor with x,y positions width and height of the rectangle new ( x: Int, y: Int, w: Int, h: Int ) is extern `{ SDL_Rect *rect = malloc( sizeof( SDL_Rect ) ); rect->x = (Sint16)x; @@ -346,10 +346,10 @@ class SDLKeyEvent end end - # Return true if the key is down, false otherwise + # Return true if the key is down, false otherwise redef fun is_down do return down - # Return true if the key is the up arrow + # Return true if the key is the up arrow redef fun is_arrow_up do return key_name == "up" # Return true if the key is the left arrow redef fun is_arrow_left do return key_name == "left" @@ -430,7 +430,7 @@ extern SDLFont in "C" `{TTF_Font *`} return TTF_FontLineSkip( recv ); `} - # Return true is the font used fixed width for each char + # Return true is the font used fixed width for each char fun is_fixed_width: Bool is extern `{ return TTF_FontFaceIsFixedWidth( recv ); `} -- 1.7.9.5