From a33bc1a0cca5f3885e9635aedf5e386fda13f12e Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alexis=20Laferri=C3=A8re?= Date: Sat, 12 Sep 2015 10:14:20 -0400 Subject: [PATCH] lib/glesv2: intro glTexImage2D MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Alexis Laferrière --- lib/glesv2/glesv2.nit | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/lib/glesv2/glesv2.nit b/lib/glesv2/glesv2.nit index 77ae5a4..9541fe1 100644 --- a/lib/glesv2/glesv2.nit +++ b/lib/glesv2/glesv2.nit @@ -429,6 +429,12 @@ fun gl_UNPACK_ALIGNEMENT: GLPack `{ return GL_UNPACK_ALIGNMENT; `} # TODO GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES # GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES +# Specify a two-dimensional texture image +fun glTexImage2D(target: GLTextureTarget, level, internalformat, width, height, border: Int, + format: GLPixelFormat, typ: GLPixelType, data: NativeCByteArray) `{ + glTexImage2D(target, level, internalformat, width, height, border, format, typ, data); +`} + # Texture minifying and magnifying function extern class GLTextureFilter super GLEnum -- 1.7.9.5