From a8abc0d460e9b98b7a7a342efb9f4d37025a14b8 Mon Sep 17 00:00:00 2001 From: Jean Privat Date: Fri, 5 Feb 2016 22:52:55 -0500 Subject: [PATCH] contrib/memory: use centered numbers Signed-off-by: Jean Privat --- contrib/memory/src/memory.nit | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/contrib/memory/src/memory.nit b/contrib/memory/src/memory.nit index e184b99..3116363 100644 --- a/contrib/memory/src/memory.nit +++ b/contrib/memory/src/memory.nit @@ -137,7 +137,7 @@ class Button text_color.set(display, p) display.blit_centered(text, x, y - h/8.0) if text_max > 0 then - app.blit_number(text_max, app.scale, x, y + h/8.0) + app.blit_number(text_max, app.scale, x, y + h/8.0, true) end end if display isa Opengles1Display then @@ -869,10 +869,10 @@ redef class App end # Blit a number somewhere - fun blit_number(number: Int, scale: Float, x, y: Float) + fun blit_number(number: Int, scale: Float, x, y: Float, centered: nullable Bool) do for img in number_images.imgs do img.scale = scale - display.blit_number(number_images, number, x.to_i, y.to_i) + display.blit_number(number_images, number, x.to_i, y.to_i, centered) end # Images with the numbers -- 1.7.9.5