From caf2d8ae1ad7878bb4d80ac0f334997dcb06fa41 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alexis=20Laferri=C3=A8re?= Date: Sat, 12 Sep 2015 10:01:00 -0400 Subject: [PATCH] lib/glesv2: intro glFramebufferTexture2D MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Alexis Laferrière --- lib/glesv2/glesv2.nit | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/lib/glesv2/glesv2.nit b/lib/glesv2/glesv2.nit index 7ece283..77ae5a4 100644 --- a/lib/glesv2/glesv2.nit +++ b/lib/glesv2/glesv2.nit @@ -791,6 +791,12 @@ fun gl_NICEST: GLHintMode `{ return GL_NICEST; `} # No preference fun gl_DONT_CARE: GLHintMode `{ return GL_DONT_CARE; `} +# Attach a level of a texture object as a logical buffer to the currently bound framebuffer object +fun glFramebufferTexture2D(target: GLFramebufferTarget, attachment: GLAttachment, + texture_target: GLTextureTarget, texture, level: Int) `{ + glFramebufferTexture2D(target, attachment, texture_target, texture, level); +`} + # Entry point to OpenGL server-side capabilities class GLCapabilities -- 1.7.9.5