This is a low-level class, use SoundPool
instead
android :: NativeSoundPool :: auto_pause
android :: NativeSoundPool :: load_id
android :: NativeSoundPool :: load_path
android :: NativeSoundPool :: new
android :: NativeSoundPool :: pause
android :: NativeSoundPool :: release
android :: NativeSoundPool :: resume
android :: NativeSoundPool :: set_volume
android :: NativeSoundPool :: stop
android $ NativeSoundPool :: SELF
Type of this instance, automatically specialized in every classcore :: Pointer :: address_is_null
Is the address behind this Object at NULL?jvm :: JavaObject :: as_exception
jvm :: JavaObject :: as_http_response
android :: NativeSoundPool :: auto_pause
core :: Object :: class_factory
Implementation used byget_class
to create the specific class.
core :: Pointer :: defaultinit
core :: Object :: defaultinit
jvm :: JavaObject :: defaultinit
jvm :: JavaObject :: is_exception
jvm :: JavaObject :: is_http_response
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
android :: NativeSoundPool :: load_id
android :: NativeSoundPool :: load_path
core :: Object :: native_class_name
The class name of the object in CString format.core :: Pointer :: native_equals
android :: NativeSoundPool :: new
jvm :: JavaObject :: new_global_ref
Returns a global reference to the Java object behind this referencecore :: Object :: output_class_name
Display class name on stdout (debug only).android :: NativeSoundPool :: pause
jvm :: JavaObject :: pop_from_local_frame
Pops the current local reference frame and return a valid reference to selfjvm :: JavaObject :: pop_from_local_frame_with_env
Java implementation ofpop_from_local_frame
core :: Pointer :: premultiply_alpha
Multiply RGB values by their alpha valueandroid :: NativeSoundPool :: release
android :: NativeSoundPool :: resume
android :: NativeSoundPool :: set_volume
android :: NativeSoundPool :: stop
jvm :: JavaObject :: to_java_string
JavaString
representation of self
using Java's toString
# Sound Pool from Java, used to play sounds simultaneously
# This is a low-level class, use `SoundPool`instead
private extern class NativeSoundPool in "Java" `{ android.media.SoundPool `}
super JavaObject
new(max_streams, stream_type, src_quality: Int) in "Java" `{
return new SoundPool((int)max_streams, (int)stream_type, (int)src_quality);
`}
fun load_asset_fd(afd: NativeAssetFileDescriptor, priority: Int): Int in "Java" `{
try {
int id = self.load(afd, (int)priority);
return id;
}catch(Exception e){
return -1;
}
`}
fun load_id(context: NativeActivity, resid, priority: Int): Int in "Java" `{
try {
int id = self.load(context, (int)resid, (int)priority);
return id;
}catch(Exception e){
return -1;
}
`}
fun load_path(path: JavaString, priority: Int): Int in "Java" `{
try {
int id = self.load(path, (int)priority);
return id;
}catch(Exception e){
return -1;
}
`}
fun play(sound_id: Int, left_volume, right_volume: Float, priority, l: Int, rate: Float): Int in "Java" `{
return self.play((int)sound_id, (float)left_volume, (float)right_volume, (int)priority, (int)l, (float)rate);
`}
fun pause(stream_id: Int) in "Java" `{ self.pause((int)stream_id); `}
fun auto_pause in "Java" `{ self.autoPause(); `}
fun auto_resume in "Java" `{ self.autoResume(); `}
fun resume(stream_id: Int) in "Java" `{ self.resume((int)stream_id); `}
fun set_loop(stream_id, l: Int) in "Java" `{ self.setLoop((int)stream_id, (int)l); `}
fun set_priority(stream_id, priority: Int) in "Java" `{ self.setPriority((int)stream_id, (int)priority); `}
fun set_rate(stream_id: Int, rate: Float) in "Java" `{ self.setRate((int)stream_id, (float)rate); `}
fun set_volume(stream_id: Int, left_volume, right_volume: Float) in "Java" `{ self.setVolume((int)stream_id, (float)left_volume, (float)right_volume); `}
fun stop(stream_id: Int) in "Java" `{ self.stop((int)stream_id); `}
fun unload(sound_id: Int): Bool in "Java" `{ return self.unload((int)sound_id); `}
fun release in "Java" `{ self.release(); `}
# HACK for bug #845
redef fun new_global_ref import sys, Sys.jni_env `{
Sys sys = NativeSoundPool_sys(self);
JNIEnv *env = Sys_jni_env(sys);
return (*env)->NewGlobalRef(env, self);
`}
end
lib/android/audio.nit:164,1--220,3