Introduced properties

init none: EGLContextAttribute

egl :: EGLContextAttribute :: none

Attrib list terminator

Redefined properties

redef type SELF: EGLContextAttribute

egl $ EGLContextAttribute :: SELF

Type of this instance, automatically specialized in every class

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun address_is_null: Bool

core :: Pointer :: address_is_null

Is the address behind this Object at NULL?
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun free

core :: Pointer :: free

Free the memory pointed by this pointer
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
private intern fun native_class_name: CString

core :: Object :: native_class_name

The class name of the object in CString format.
private fun native_equals(o: Pointer): Bool

core :: Pointer :: native_equals

init none: EGLContextAttribute

egl :: EGLContextAttribute :: none

Attrib list terminator
init nul: Pointer

core :: Pointer :: nul

C NULL pointer
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
private fun premultiply_alpha(width: Int, height: Int)

core :: Pointer :: premultiply_alpha

Multiply RGB values by their alpha value
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram egl::EGLContextAttribute EGLContextAttribute core::Pointer Pointer egl::EGLContextAttribute->core::Pointer core::Object Object core::Pointer->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

extern class Pointer

core :: Pointer

Pointer classes are used to manipulate extern C structures.

Class definitions

egl $ EGLContextAttribute
extern class EGLContextAttribute `{ EGLint `}
	new buffer_size `{ return EGL_BUFFER_SIZE; `}
	new alpha_size `{ return EGL_ALPHA_SIZE; `}
	new blue_size `{ return EGL_BLUE_SIZE; `}
	new green_size `{ return EGL_GREEN_SIZE; `}
	new red_size `{ return EGL_RED_SIZE; `}
	new depth_size `{ return EGL_DEPTH_SIZE; `}
	new stencil_size `{ return EGL_STENCIL_SIZE; `}
	new config_caveat `{ return EGL_CONFIG_CAVEAT; `}
	new config_id `{ return EGL_CONFIG_ID; `}
	new level `{ return EGL_LEVEL; `}
	new max_pbuffer_height `{ return EGL_MAX_PBUFFER_HEIGHT; `}
	new max_pbuffer_pixels `{ return EGL_MAX_PBUFFER_PIXELS; `}
	new max_pbuffer_width `{ return EGL_MAX_PBUFFER_WIDTH; `}
	new native_renderable `{ return EGL_NATIVE_RENDERABLE; `}
	new native_visual_id `{ return EGL_NATIVE_VISUAL_ID; `}
	new native_visual_type `{ return EGL_NATIVE_VISUAL_TYPE; `}
	new samples `{ return EGL_SAMPLES; `}
	new sample_buffers `{ return EGL_SAMPLE_BUFFERS; `}
	new surface_type `{ return EGL_SURFACE_TYPE; `}
	new transparent_type `{ return EGL_TRANSPARENT_TYPE; `}
	new transparent_blue_value `{ return EGL_TRANSPARENT_BLUE_VALUE; `}
	new transparent_green_value `{ return EGL_TRANSPARENT_GREEN_VALUE; `}
	new transparent_red_value `{ return EGL_TRANSPARENT_RED_VALUE; `}
	new bind_to_texture_rgb `{ return EGL_BIND_TO_TEXTURE_RGB; `}
	new bind_to_texture_rgba `{ return EGL_BIND_TO_TEXTURE_RGBA; `}
	new min_swap_interval `{ return EGL_MIN_SWAP_INTERVAL; `}
	new max_swap_interval `{ return EGL_MAX_SWAP_INTERVAL; `}
	new limunance_size `{ return EGL_LUMINANCE_SIZE; `}
	new alpha_mask_size `{ return EGL_ALPHA_MASK_SIZE; `}
	new color_buffer_type `{ return EGL_COLOR_BUFFER_TYPE; `}
	new renderable_type `{ return EGL_RENDERABLE_TYPE; `}
	new match_native_pixmap `{ return EGL_MATCH_NATIVE_PIXMAP; `}
	new conformant `{ return EGL_CONFORMANT; `}

	# Attrib list terminator
	new none `{ return EGL_NONE; `}
end
lib/egl/egl.nit:351,1--388,3