Node composing an UnrolledList

Stores the elements in the items array. The elements in the items array begin at head_index and end right before tail_index. The data is contiguous, but there can be empty cells at the beginning and the end of the array.

Introduced properties

private var _capacity: Int

more_collections :: UnrolledNode :: _capacity

Desired length of items
private var _head_index: Int

more_collections :: UnrolledNode :: _head_index

Index of the first element in items
private var _items: Array[nullable E]

more_collections :: UnrolledNode :: _items

Array of items in this node, filled with null
private var _next: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: _next

private var _prev: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: _prev

private var _tail_index: Int

more_collections :: UnrolledNode :: _tail_index

Index after the last element in items
private fun capacity: Int

more_collections :: UnrolledNode :: capacity

Desired length of items
private fun capacity=(capacity: Int)

more_collections :: UnrolledNode :: capacity=

Desired length of items
private fun full: Bool

more_collections :: UnrolledNode :: full

private fun head_index: Int

more_collections :: UnrolledNode :: head_index

Index of the first element in items
private fun head_index=(head_index: Int)

more_collections :: UnrolledNode :: head_index=

Index of the first element in items
private fun items: Array[nullable E]

more_collections :: UnrolledNode :: items

Array of items in this node, filled with null
private fun items=(items: Array[nullable E])

more_collections :: UnrolledNode :: items=

Array of items in this node, filled with null
private fun move_head(index: Int, displace: Int)

more_collections :: UnrolledNode :: move_head

Move towards the tail all elements at and after index of displace cells
private fun move_tail(index: Int, displace: Int)

more_collections :: UnrolledNode :: move_tail

Move towards the head all elements before index of displace cells
private fun next: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: next

private fun next=(next: nullable UnrolledNode[E])

more_collections :: UnrolledNode :: next=

private fun prev: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: prev

private fun prev=(prev: nullable UnrolledNode[E])

more_collections :: UnrolledNode :: prev=

private fun tail_index: Int

more_collections :: UnrolledNode :: tail_index

Index after the last element in items
private fun tail_index=(tail_index: Int)

more_collections :: UnrolledNode :: tail_index=

Index after the last element in items

Redefined properties

redef type SELF: UnrolledNode[E]

more_collections $ UnrolledNode :: SELF

Type of this instance, automatically specialized in every class
redef fun core_serialize_to(v: Serializer)

more_collections $ UnrolledNode :: core_serialize_to

Actual serialization of self to serializer
redef init from_deserializer(v: Deserializer)

more_collections $ UnrolledNode :: from_deserializer

Create an instance of this class from the deserializer

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
private var _capacity: Int

more_collections :: UnrolledNode :: _capacity

Desired length of items
private var _head_index: Int

more_collections :: UnrolledNode :: _head_index

Index of the first element in items
private var _items: Array[nullable E]

more_collections :: UnrolledNode :: _items

Array of items in this node, filled with null
private var _next: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: _next

private var _prev: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: _prev

private var _tail_index: Int

more_collections :: UnrolledNode :: _tail_index

Index after the last element in items
protected fun accept_json_serializer(v: JsonSerializer)

serialization :: Serializable :: accept_json_serializer

Refinable service to customize the serialization of this class to JSON
protected fun accept_msgpack_attribute_counter(v: AttributeCounter)

serialization :: Serializable :: accept_msgpack_attribute_counter

Hook to customize the behavior of the AttributeCounter
protected fun accept_msgpack_serializer(v: MsgPackSerializer)

serialization :: Serializable :: accept_msgpack_serializer

Hook to customize the serialization of this class to MessagePack
protected fun add_to_bundle(bundle: NativeBundle, key: JavaString)

serialization :: Serializable :: add_to_bundle

Called by []= to dynamically choose the appropriate method according
private fun capacity: Int

more_collections :: UnrolledNode :: capacity

Desired length of items
private fun capacity=(capacity: Int)

more_collections :: UnrolledNode :: capacity=

Desired length of items
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun core_serialize_to(serializer: Serializer)

serialization :: Serializable :: core_serialize_to

Actual serialization of self to serializer
init from_deserializer(deserializer: Deserializer)

serialization :: Serializable :: from_deserializer

Create an instance of this class from the deserializer
private fun full: Bool

more_collections :: UnrolledNode :: full

fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
private fun head_index: Int

more_collections :: UnrolledNode :: head_index

Index of the first element in items
private fun head_index=(head_index: Int)

more_collections :: UnrolledNode :: head_index=

Index of the first element in items
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
private fun items: Array[nullable E]

more_collections :: UnrolledNode :: items

Array of items in this node, filled with null
private fun items=(items: Array[nullable E])

more_collections :: UnrolledNode :: items=

Array of items in this node, filled with null
private fun move_head(index: Int, displace: Int)

more_collections :: UnrolledNode :: move_head

Move towards the tail all elements at and after index of displace cells
private fun move_tail(index: Int, displace: Int)

more_collections :: UnrolledNode :: move_tail

Move towards the head all elements before index of displace cells
protected fun msgpack_extra_array_items: Int

serialization :: Serializable :: msgpack_extra_array_items

Hook to request a larger than usual metadata array
private intern fun native_class_name: CString

core :: Object :: native_class_name

The class name of the object in CString format.
private fun next: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: next

private fun next=(next: nullable UnrolledNode[E])

more_collections :: UnrolledNode :: next=

intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
private fun prev: nullable UnrolledNode[E]

more_collections :: UnrolledNode :: prev

private fun prev=(prev: nullable UnrolledNode[E])

more_collections :: UnrolledNode :: prev=

fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
fun serialize_msgpack(plain: nullable Bool): Bytes

serialization :: Serializable :: serialize_msgpack

Serialize self to MessagePack bytes
fun serialize_to(serializer: Serializer)

serialization :: Serializable :: serialize_to

Serialize self to serializer
fun serialize_to_json(plain: nullable Bool, pretty: nullable Bool): String

serialization :: Serializable :: serialize_to_json

Serialize self to JSON
private fun serialize_to_or_delay(v: Serializer)

serialization :: Serializable :: serialize_to_or_delay

Accept references or force direct serialization (using serialize_to)
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
private fun tail_index: Int

more_collections :: UnrolledNode :: tail_index

Index after the last element in items
private fun tail_index=(tail_index: Int)

more_collections :: UnrolledNode :: tail_index=

Index after the last element in items
fun to_json: String

serialization :: Serializable :: to_json

Serialize self to plain JSON
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_pretty_json: String

serialization :: Serializable :: to_pretty_json

Serialize self to plain pretty JSON
fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram more_collections::more_collections::UnrolledNode UnrolledNode serialization::Serializable Serializable more_collections::more_collections::UnrolledNode->serialization::Serializable core::Object Object serialization::Serializable->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

interface Serializable

serialization :: Serializable

Instances of this class can be passed to Serializer::serialize

Class definitions

more_collections $ UnrolledNode
# Node composing an `UnrolledList`
#
# Stores the elements in the `items` array. The elements in the `items` array
# begin at `head_index` and end right before `tail_index`. The data is contiguous,
# but there can be empty cells at the beginning and the end of the array.
private class UnrolledNode[E]

	var prev: nullable UnrolledNode[E] = null

	var next: nullable UnrolledNode[E] = null

	# Desired length of `items`
	var capacity: Int

	# `Array` of items in this node, filled with `null`
	var items = new Array[nullable E].filled_with(null, capacity) is lazy

	# Index of the first element in `items`
	var head_index = 0

	# Index after the last element in `items`
	var tail_index = 0

	fun length: Int do return tail_index - head_index

	fun full: Bool do return length == capacity

	fun is_empty: Bool do return tail_index == head_index

	# Move towards the head all elements before `index` of `displace` cells
	fun move_tail(index, displace: Int)
	do
		for i in [tail_index-1..head_index+index].step(-1) do
			items[i+displace] = items[i]
		end
	end

	# Move towards the tail all elements at and after `index` of `displace` cells
	fun move_head(index, displace: Int)
	do
		for i in [head_index..head_index+index[ do
			items[i-displace] = items[i]
		end
	end
end
lib/more_collections/more_collections.nit:605,1--649,3