Information on a SDLRenderer

Introduced properties

init malloc: SDLRendererInfo

sdl2 :: SDLRendererInfo :: malloc

Allocate the memory for a new SDLRenderer, it must then be freed with free
fun max_texture_height: Int

sdl2 :: SDLRendererInfo :: max_texture_height

Maximum texture height supported by the renderer
fun max_texture_width: Int

sdl2 :: SDLRendererInfo :: max_texture_width

Maximum texture width supported by the renderer
fun name: CString

sdl2 :: SDLRendererInfo :: name

Name of the renderer's driver

Redefined properties

redef type SELF: SDLRendererInfo

sdl2 $ SDLRendererInfo :: SELF

Type of this instance, automatically specialized in every class

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun address_is_null: Bool

core :: Pointer :: address_is_null

Is the address behind this Object at NULL?
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun free

core :: Pointer :: free

Free the memory pointed by this pointer
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
init malloc: SDLRendererInfo

sdl2 :: SDLRendererInfo :: malloc

Allocate the memory for a new SDLRenderer, it must then be freed with free
fun max_texture_height: Int

sdl2 :: SDLRendererInfo :: max_texture_height

Maximum texture height supported by the renderer
fun max_texture_width: Int

sdl2 :: SDLRendererInfo :: max_texture_width

Maximum texture width supported by the renderer
fun name: CString

sdl2 :: SDLRendererInfo :: name

Name of the renderer's driver
private intern fun native_class_name: CString

core :: Object :: native_class_name

The class name of the object in CString format.
private fun native_equals(o: Pointer): Bool

core :: Pointer :: native_equals

init nul: Pointer

core :: Pointer :: nul

C NULL pointer
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
private fun premultiply_alpha(width: Int, height: Int)

core :: Pointer :: premultiply_alpha

Multiply RGB values by their alpha value
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram sdl2::SDLRendererInfo SDLRendererInfo core::Pointer Pointer sdl2::SDLRendererInfo->core::Pointer core::Object Object core::Pointer->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

extern class Pointer

core :: Pointer

Pointer classes are used to manipulate extern C structures.

Class definitions

sdl2 $ SDLRendererInfo
# Information on a `SDLRenderer`
extern class SDLRendererInfo `{ SDL_RendererInfo * `}
	# Allocate the memory for a new `SDLRenderer`, it must then be freed with `free`
	new malloc `{ return malloc(sizeof(SDL_RendererInfo)); `}

	# Name of the renderer's driver
	fun name: CString `{ return (char*)self->name; `}

	# Maximum texture width supported by the renderer
	fun max_texture_width: Int `{ return self->max_texture_width; `}

	# Maximum texture height supported by the renderer
	fun max_texture_height: Int `{ return self->max_texture_height; `}
end
lib/sdl2/sdl2_base.nit:578,1--591,3