android :: SoundPool :: load_asset_fd
this function is for advanced use
# Load the sound from an asset file descriptor
# this function is for advanced use
private fun load_asset_fd(afd: NativeAssetFileDescriptor): Sound do
var resval = nsoundpool.load_asset_fd(afd, self.priority)
if resval == -1 then
self.error = new Error("Unable to load sound from assets")
return new Sound.priv_init(null, -1, self, self.error)
else
return new Sound.priv_init(null, resval, self, null)
end
end
lib/android/audio.nit:257,2--267,4