type, Int is used.
# Converts the value in an Int to four bytes. Since Nit does not have a byte
# type, Int is used.
private fun set_value(array: Array[Int], start_index: Int, value: Int)
do
array[start_index] = value & 0x000000FF
array[start_index + 1] = (value >> 8) & 0x000000FF
array[start_index + 2] = (value >> 16) & 0x000000FF
array[start_index + 3] = (value >> 24) & 0x000000FF
end
lib/bitmap/bitmap.nit:197,2--205,4