redef var normals is lazy do
var normals = new Array[Float]
var faces_normals = [
[0.0, 0.0, -1.0],
[0.0, 0.0, 1.0],
[ 1.0, 0.0, 0.0],
[-1.0, 0.0, 0.0],
[0.0, -1.0, 0.0],
[0.0, 1.0, 0.0]]
for f in faces_normals do for i in 6.times do normals.add_all f
return normals
end
lib/gamnit/depth/more_meshes.nit:119,2--130,4