Buffer size to preallocate at resize, multiplied by sprites.length

Require: resize_ratio >= 1.0

Property definitions

gamnit $ SpriteContext :: resize_ratio
	# Buffer size to preallocate at `resize`, multiplied by `sprites.length`
	#
	# Require: `resize_ratio >= 1.0`
	var resize_ratio = 1.2
lib/gamnit/flat/flat_core.nit:1072,2--1075,23