Animation start time, relative to sprite_set.time

At -1.0 if animation started before being assigned a sprite_set.

Property definitions

gamnit $ Sprite :: animation_start
	# Animation start time, relative to `sprite_set.time`
	#
	# At -1.0 if animation started before being assigned a `sprite_set`.
	private var animation_start = 0.0
lib/gamnit/flat/flat_core.nit:112,2--115,34